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image_stitching.cpp
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#include <fstream>
#include <string>
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/opencv_modules.hpp"
#include "opencv2/highgui/highgui.hpp"
#include "opencv2/stitching/detail/autocalib.hpp"
#include "opencv2/stitching/detail/blenders.hpp"
#include "opencv2/stitching/detail/camera.hpp"
#include "opencv2/stitching/detail/exposure_compensate.hpp"
#include "opencv2/stitching/detail/matchers.hpp"
#include "opencv2/stitching/detail/motion_estimators.hpp"
#include "opencv2/stitching/detail/seam_finders.hpp"
#include "opencv2/stitching/detail/util.hpp"
#include "opencv2/stitching/detail/warpers.hpp"
#include "opencv2/stitching/warpers.hpp"
#include <iostream>
using namespace cv;
using namespace std;
using namespace cv::detail;
#define ENABLE_LOG 1
// Default command line args
vector<string> img_names;
bool preview = false;
bool try_gpu = false;
double work_megapix = 1.0;
double seam_megapix = 1.0;
double compose_megapix = 1;
float conf_thresh = 1.f;
string features_type = "surf";
string ba_cost_func = "ray";
string ba_refine_mask = "xxxxx";
bool do_wave_correct = false;
WaveCorrectKind wave_correct = detail::WAVE_CORRECT_HORIZ;
bool save_graph = false;
std::string save_graph_to;
//string warp_type = "spherical";
string warp_type = "cylindrical";
//int expos_comp_type = ExposureCompensator::GAIN_BLOCKS;
int expos_comp_type = ExposureCompensator::NO;
float match_conf = 0.3f;
//string seam_find_type = "gc_color";
string seam_find_type = "gc_color";
int blend_type = Blender::NO;
float blend_strength = 5;
string result_name = "result.jpg";
int main()
{
//打开摄像头
VideoCapture cap1(0);
VideoCapture cap2(1);
bool stop(false);
Mat frame1;
Mat frame2;
Mat frame;
int k = 1;
namedWindow("cam1", CV_WINDOW_AUTOSIZE);
namedWindow("cam2", CV_WINDOW_AUTOSIZE);
namedWindow("stitch", CV_WINDOW_AUTOSIZE);
if (cap1.isOpened() && cap2.isOpened())
{
cout << "*** ***" << endl;
cout << "摄像头已启动!" << endl;
}
else
{
cout << "*** ***" << endl;
cout << "警告:请检查摄像头是否安装好!" << endl;
cout << "程序结束!" << endl << "*** ***" << endl;
return -1;
}
vector<Mat> src;
//获取两幅图像,通过这两幅图像来估计摄像机参数
if (cap1.read(frame1) && cap2.read(frame2))
{
//frame1 = imread("D:\\1.jpg");
//frame2 = imread("D:\\2.jpg");
src.push_back(frame1);
src.push_back(frame2);
imshow("cam1", frame1);
imshow("cam2", frame2);
}
//计算相机内参数及旋转矩阵等参数
int64 app_start_time = getTickCount();
//cv::setBreakOnError(true);
//读入图片
img_names.push_back("frame1.bmp");
img_names.push_back("frame2.bmp");
// Check if have enough images
int num_images = static_cast<int>(img_names.size());
if (num_images < 2)
{
LOGLN("Need more images");
return -1;
}
double work_scale = 1, seam_scale = 1, compose_scale = 0.5;
bool is_work_scale_set = false, is_seam_scale_set = false, is_compose_scale_set = false;
cout << "Finding features..." << endl;
int64 t = getTickCount();
Ptr<FeaturesFinder> finder;
if (features_type == "surf")
{
finder = new SurfFeaturesFinder();
}
else if (features_type == "orb")
{
finder = new OrbFeaturesFinder();
}
else
{
cout << "Unknown 2D features type: '" << features_type << "'.\n";
return -1;
}
Mat full_img, img;
vector<ImageFeatures> features(num_images);
vector<Mat> images(num_images);
vector<Size> full_img_sizes(num_images);
double seam_work_aspect = 1;
cout << "src.size=" << src.size() << endl;
for (int i = 0; i < num_images; ++i)
{
//full_img = imread(img_names[i]);
src[i].copyTo(full_img);
full_img_sizes[i] = full_img.size();
if (full_img.empty())
{
LOGLN("Can't open image " << img_names[i]);
return -1;
}
if (work_megapix < 0)
{
img = full_img;
work_scale = 1;
is_work_scale_set = true;
}
else
{
if (!is_work_scale_set)
{
work_scale = min(1.0, sqrt(work_megapix * 1e6 / full_img.size().area()));
is_work_scale_set = true;
}
resize(full_img, img, Size(), work_scale, work_scale);
}
if (!is_seam_scale_set)
{
seam_scale = min(1.0, sqrt(seam_megapix * 1e6 / full_img.size().area()));
seam_work_aspect = seam_scale / work_scale;
is_seam_scale_set = true;
}
(*finder)(img, features[i]);
features[i].img_idx = i;
LOGLN("Features in image #" << i + 1 << ": " << features[i].keypoints.size());
resize(full_img, img, Size(), seam_scale, seam_scale);
images[i] = img.clone();
}
finder->collectGarbage();
full_img.release();
img.release();
cout << "Finding features, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec" << endl;
cout << ("Pairwise matching") << endl;
//#if ENABLE_LOG
t = getTickCount();
//#endif
vector<MatchesInfo> pairwise_matches;
BestOf2NearestMatcher matcher(try_gpu, match_conf);
matcher(features, pairwise_matches);
matcher.collectGarbage();
cout << ("Pairwise matching, time: ") << ((getTickCount() - t) / getTickFrequency()) << " sec" << endl;
// Check if we should save matches graph
// Leave only images we are sure are from the same panorama
vector<int> indices = leaveBiggestComponent(features, pairwise_matches, conf_thresh);
cout << "indices.size()=" << indices.size() << endl;
vector<Mat> img_subset;
vector<string> img_names_subset;
vector<Size> full_img_sizes_subset;
for (size_t i = 0; i < indices.size(); ++i)
{
img_names_subset.push_back(img_names[indices[i]]);
img_subset.push_back(images[indices[i]]);
full_img_sizes_subset.push_back(full_img_sizes[indices[i]]);
}
cout << "img_subset=" << images.size() << endl;
cout << "img_names_subset=" << img_names.size() << endl;
cout << "full_img_sizes_subset=" << full_img_sizes.size() << endl;
/* images = img_subset;
img_names = img_names_subset;
full_img_sizes = full_img_sizes_subse*/;
// Check if we still have enough images
cout << "src.size=" << src.size() << endl;
num_images = static_cast<int>(src.size());
if (num_images < 2)
{
LOGLN("Need more images");
return -1;
}
HomographyBasedEstimator estimator;
vector<CameraParams> cameras;
estimator(features, pairwise_matches, cameras);
cout << "cameras.size()=" << cameras.size() << endl;
for (size_t i = 0; i < cameras.size(); ++i)
{
Mat R;
cameras[i].R.convertTo(R, CV_32F);
cameras[i].R = R;
//cout << ("Initial intrinsics #") << indices[i] + 1 << ":\n" << cameras[i].K() << endl;
}
Ptr<detail::BundleAdjusterBase> adjuster;
if (ba_cost_func == "reproj") adjuster = new detail::BundleAdjusterReproj();
else if (ba_cost_func == "ray") adjuster = new detail::BundleAdjusterRay();
else
{
cout << "Unknown bundle adjustment cost function: '" << ba_cost_func << "'.\n";
return -1;
}
adjuster->setConfThresh(conf_thresh);
Mat_<uchar> refine_mask = Mat::zeros(3, 3, CV_8U);
if (ba_refine_mask[0] == 'x') refine_mask(0, 0) = 1;
if (ba_refine_mask[1] == 'x') refine_mask(0, 1) = 1;
if (ba_refine_mask[2] == 'x') refine_mask(0, 2) = 1;
if (ba_refine_mask[3] == 'x') refine_mask(1, 1) = 1;
if (ba_refine_mask[4] == 'x') refine_mask(1, 2) = 1;
adjuster->setRefinementMask(refine_mask);
(*adjuster)(features, pairwise_matches, cameras);
// Find median focal length
vector<double> focals;
for (size_t i = 0; i < cameras.size(); ++i)
{
// cout << ("Camera #") << indices[i] + 1 << ":\n" << cameras[i].K() << endl;
focals.push_back(cameras[i].focal);
}
sort(focals.begin(), focals.end());
float warped_image_scale;
if (focals.size() % 2 == 1)
warped_image_scale = static_cast<float>(focals[focals.size() / 2]);
else
warped_image_scale = static_cast<float>(focals[focals.size() / 2 - 1] + focals[focals.size() / 2]) * 0.5f;
if (do_wave_correct)
{
vector<Mat> rmats;
for (size_t i = 0; i < cameras.size(); ++i)
rmats.push_back(cameras[i].R.clone());
waveCorrect(rmats, wave_correct);
for (size_t i = 0; i < cameras.size(); ++i)
cameras[i].R = rmats[i];
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
cout << ("Warping images (auxiliary)... ") << endl;
#if ENABLE_LOG
t = getTickCount();
#endif
vector<Point> corners(num_images);
vector<Mat> masks_warped(num_images);
vector<Mat> images_warped(num_images);
vector<Size> sizes(num_images);
vector<Mat> masks(num_images);
// Preapre images masks
for (int i = 0; i < num_images; ++i)
{
masks[i].create(images[i].size(), CV_8U);
masks[i].setTo(Scalar::all(255));
}
// Warp images and their masks
Ptr<WarperCreator> warper_creator;
if (warp_type == "plane") warper_creator = new cv::PlaneWarper();
else if (warp_type == "cylindrical") warper_creator = new cv::CylindricalWarper();
else if (warp_type == "spherical") warper_creator = new cv::SphericalWarper();
if (warper_creator.empty())
{
cout << "Can't create the following warper '" << warp_type << "'\n";
return 1;
}
Ptr<RotationWarper> warper = warper_creator->create(static_cast<float>(warped_image_scale * seam_work_aspect));
for (int i = 0; i < num_images; ++i)
{
Mat_<float> K;
cameras[i].K().convertTo(K, CV_32F);
float swa = (float)seam_work_aspect;
K(0, 0) *= swa; K(0, 2) *= swa;
K(1, 1) *= swa; K(1, 2) *= swa;
corners[i] = warper->warp(images[i], K, cameras[i].R, INTER_LINEAR, BORDER_REFLECT, images_warped[i]);
sizes[i] = images_warped[i].size();
warper->warp(masks[i], K, cameras[i].R, INTER_NEAREST, BORDER_CONSTANT, masks_warped[i]);
}
vector<Mat> images_warped_f(num_images);
for (int i = 0; i < num_images; ++i)
images_warped[i].convertTo(images_warped_f[i], CV_32F);
cout << "Warping images, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec" << endl;
////////////////////////////////////warp end/////////////////////////////////////////////////////////////////////////////////////
Ptr<ExposureCompensator> compensator = ExposureCompensator::createDefault(expos_comp_type);
compensator->feed(corners, images_warped, masks_warped);
Ptr<SeamFinder> seam_finder;
if (seam_find_type == "no")
seam_finder = new detail::NoSeamFinder();
else if (seam_find_type == "voronoi")
seam_finder = new detail::VoronoiSeamFinder();
else if (seam_find_type == "gc_color")
{
#if defined(HAVE_OPENCV_GPU)
if (try_gpu && gpu::getCudaEnabledDeviceCount() > 0)
seam_finder = new detail::GraphCutSeamFinderGpu(GraphCutSeamFinderBase::COST_COLOR);
else
#endif
seam_finder = new detail::GraphCutSeamFinder(GraphCutSeamFinderBase::COST_COLOR);
}
else if (seam_find_type == "gc_colorgrad")
{
#if defined(HAVE_OPENCV_GPU)
if (try_gpu && gpu::getCudaEnabledDeviceCount() > 0)
seam_finder = new detail::GraphCutSeamFinderGpu(GraphCutSeamFinderBase::COST_COLOR_GRAD);
else
#endif
seam_finder = new detail::GraphCutSeamFinder(GraphCutSeamFinderBase::COST_COLOR_GRAD);
}
else if (seam_find_type == "dp_color")
seam_finder = new detail::DpSeamFinder(DpSeamFinder::COLOR);
else if (seam_find_type == "dp_colorgrad")
seam_finder = new detail::DpSeamFinder(DpSeamFinder::COLOR_GRAD);
if (seam_finder.empty())
{
cout << "Can't create the following seam finder '" << seam_find_type << "'\n";
return 1;
}
seam_finder->find(images_warped_f, corners, masks_warped);
// Release unused memory
images.clear();
images_warped.clear();
images_warped_f.clear();
masks.clear();
///////////////////////////////////exposure&seam end///////////////////////////////////////////////////////////////////////
int count = 1;
//实时拼接
while (count)
{
if (src.size() > 0)
{
src.pop_back();
src.pop_back();
}
if (cap1.read(frame1) && cap2.read(frame2))
{
t = getTickCount();
//frame1 = imread("D:\\1.jpg");
//frame2 = imread("D:\\2.jpg");
src.push_back(frame1);
src.push_back(frame2);
imshow("cam1", frame1);
imshow("cam2", frame2);
//彩色帧转灰度
cvtColor(frame1, frame1, CV_RGB2GRAY);
cvtColor(frame2, frame2, CV_RGB2GRAY);
//拼接过程
//读入图片
cout << "Compositing..." << endl;
t = getTickCount();
Mat img_warped, img_warped_s;
Mat dilated_mask, seam_mask, mask, mask_warped;
Ptr<Blender> blender;
//double compose_seam_aspect = 1;
double compose_work_aspect = 1;
img_names.pop_back();
img_names.pop_back();
img_names.push_back("frame1.bmp");
img_names.push_back("frame2.bmp");
for (int img_idx = 0; img_idx < num_images; ++img_idx)
{
LOGLN("Compositing image #" << indices[img_idx] + 1);
// Read image and resize it if necessary
full_img = src[img_idx];/////////////////!!!!!!!!!!!!!!!!!!!!!!!!!!参数固定,可以试着读取不同图像
if (!is_compose_scale_set)
{
if (compose_megapix > 0)
compose_scale = min(1.0, sqrt(compose_megapix * 1e6 / full_img.size().area()));
is_compose_scale_set = true;
// Compute relative scales
//compose_seam_aspect = compose_scale / seam_scale;
compose_work_aspect = compose_scale / work_scale;
// Update warped image scale
warped_image_scale *= static_cast<float>(compose_work_aspect);
warper = warper_creator->create(warped_image_scale);
// Update corners and sizes
for (int i = 0; i < num_images; ++i)
{
// Update intrinsics
cameras[i].focal *= compose_work_aspect;
cameras[i].ppx *= compose_work_aspect;
cameras[i].ppy *= compose_work_aspect;
// Update corner and size
Size sz = full_img_sizes[i];
if (std::abs(compose_scale - 1) > 1e-1)
{
sz.width = cvRound(full_img_sizes[i].width * compose_scale);
sz.height = cvRound(full_img_sizes[i].height * compose_scale);
}
Mat K;
cameras[i].K().convertTo(K, CV_32F);
Rect roi = warper->warpRoi(sz, K, cameras[i].R);
corners[i] = roi.tl();
sizes[i] = roi.size();
}
}
if (abs(compose_scale - 1) > 1e-1)
resize(full_img, img, Size(), compose_scale, compose_scale);
else
img = full_img;
full_img.release();
Size img_size = img.size();
Mat K;
cameras[img_idx].K().convertTo(K, CV_32F);
// Warp the current image
warper->warp(img, K, cameras[img_idx].R, INTER_LINEAR, BORDER_REFLECT, img_warped);
// Warp the current image mask
mask.create(img_size, CV_8U);
mask.setTo(Scalar::all(255));
warper->warp(mask, K, cameras[img_idx].R, INTER_NEAREST, BORDER_CONSTANT, mask_warped);
// Compensate exposure
compensator->apply(img_idx, corners[img_idx], img_warped, mask_warped);
img_warped.convertTo(img_warped_s, CV_16S);
img_warped.release();
img.release();
mask.release();
dilate(masks_warped[img_idx], dilated_mask, Mat());
resize(dilated_mask, seam_mask, mask_warped.size());
mask_warped = seam_mask & mask_warped;
if (blender.empty())
{
blender = Blender::createDefault(blend_type, try_gpu);
Size dst_sz = resultRoi(corners, sizes).size();
float blend_width = sqrt(static_cast<float>(dst_sz.area())) * blend_strength / 100.f;
if (blend_width < 1.f)
blender = Blender::createDefault(Blender::NO, try_gpu);
else if (blend_type == Blender::MULTI_BAND)
{
MultiBandBlender* mb = dynamic_cast<MultiBandBlender*>(static_cast<Blender*>(blender));
mb->setNumBands(static_cast<int>(ceil(log(blend_width) / log(2.)) - 1.));
cout << "Multi-band blender, number of bands: " << mb->numBands() << endl;
}
else if (blend_type == Blender::FEATHER)
{
FeatherBlender* fb = dynamic_cast<FeatherBlender*>(static_cast<Blender*>(blender));
fb->setSharpness(1.f / blend_width);
LOGLN("Feather blender, sharpness: " << fb->sharpness());
}
blender->prepare(corners, sizes);
}
// Blend the current image
blender->feed(img_warped_s, mask_warped, corners[img_idx]);
}
Mat result, result_mask;
blender->blend(result, result_mask);
cout << "Compositing, time: " << ((getTickCount() - t) / getTickFrequency()) << " sec" << endl;
result.convertTo(frame, CV_8UC1);
imshow("stitch", frame);
}
else
{
cout << "----------------------" << endl;
cout << "waitting..." << endl;
}
if (waitKey(1) == 27)
{
stop = true;
cout << "程序结束!" << endl;
cout << "*** ***" << endl;
}
}
return 0;
}