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Copy file name to clipboardExpand all lines: CHANGES
+7-4Lines changed: 7 additions & 4 deletions
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- `getMaxRadius` has been renamed to `getCurrentRadius`.
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- `minRadius` has been renamed to `preferredRadius`.
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- Introduced a new `individuals` demo (named "RadialButtons") to showcase the new `RadialGroup` class.
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- Hotfix for a `RadialGroup` containing other `PieMenu`.
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- Hotfix on `hit` for when a contained Actor extends beyond the limits of the widget itself.
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- Hotfix on `hit` for the `middleCancel` flag of `PieMenu`.
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- Changed the way the scene2d `hit` method works with the widget.
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- Fixed the `hit` for when a contained Actor extends beyond the limits of the widget itself.
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- Fixed `RadialGroup` containing other `PieMenu`.
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- Fixed non-regular width and height values on Animated widgets.
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- Fixed `centerOnActor` method used on an Actor that was contained within a `Group`.
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todo: should PieWidget `hit` return `this` when hitting a background ? (define "isBackgroundHit()" method for custom approach without duplicating `hit`)
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[3.1.0]
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- Hotfix for "floating" `Group` that contained `RadialGroup`.
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- Fixed the "floating" `Group` that contained `RadialGroup`.
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- More efficient evaluation for the reset of the hover on mouse-exit.
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- The `background` image can now be a `Drawable` as well (but keep in mind that `Drawable` cannot be rotated).
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