Releases: dborth/fceugx
Releases · dborth/fceugx
3.4.5 - February 17, 2020
- Fixed box art not working on GameCube
- Fixed some 3rd party controllers with invalid calibration data
- Fixed file browser issues
- Fixed issue changing Auto Save option
3.4.4 - February 9, 2020
- Added back start+A+B+Z trigger to go back to emulator
- Updated spanish translation
- Added support for serial port 2 (SP2 / SD2SP2) on Gamecube
- Compiled with latest libraries
3.4.3 - April 13, 2019
- Updated spanish translation (thanks Psycho RFG)
- Fixed preview image not displaying on GameCube
- Fixed crash when used as wiiflow plugin
- Fixed crash on launch when using network shares
- Fixed issues with on-screen keyboard
- Updated Korean translation
3.4.2 - January 25, 2019
- Fixed GameCube controllers not working
- Added ability to load external fonts and activated Japanese/Korean
translations. Simply put the ko.ttf or jp.ttf in the app directory - Added ability to customize background music. Simply put a bg_music.ogg
in the app directory - Added ability to change preview image source with + button (thanks Zalo!)
3.4.1 - January 4, 2019
- Improved WiiFlow integration
- Fixed controllers with no analog sticks
- Added Wii U GamePad support (thanks Fix94!)
3.4.0 - August 23, 2018
- Updated to the latest FCEUX core
- Updated color palettes (thanks Tanooki16!)
- Allow loader to pass two arguments instead of three (libertyernie)
- Added PocketNES interoperability (load ROMs and read/write SRAM)
- Fixed audio pop when returning to a game from the menu
- Added option to not append " Auto" on saves
- Added soft and sharp video filtering options
- Removed update check completely
- Compilation fixes for DevkitPPC
3.3.9 - December 10, 2016
adjust credits to fit
[3.3.4 - January 12, 2013]
* Updated core to latest FCEUX (r2818)
[3.3.3 - December 14, 2012]
* Updated core to latest FCEUX (r2793)
[3.3.2 - November 9, 2012]
* Fixed lag with GameCube controllers