You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In #57 we plan to add a list of "Root Frames". To help visualize and use these frame numbers in an easy way, we can create a set of tools that will change the current Maya time to the next/previous root frame number. These tools should be accessed by Maya hotkeys or by the Solver UI.
Usage
Create Solver Collection.
Set Root Frames on frame 1, 10 and 20.
Press "Next" button; current Maya time will change to the next frame number that is closest to the current time.
Press "Previous" button; current Maya time will change to the previous frame (if current time is 10, the time will be changed to frame 1).
The frame list should wrap-around. If we are on frame 20, and press "Next", the time will change to frame 1.
Notes
Should have a Hotkeys (do not override default Maya default hotkeys)
Solver UI should contain buttons to go to next/previous
If no Root Frames are defined, the buttons should be the same as Maya's next/previous-keyframe functions.
Rudimentary support has been added to the Solver UI itself, with arrow buttons '<' and '>' and merged into master branch, and will be ready for v0.3.0.
Description
In #57 we plan to add a list of "Root Frames". To help visualize and use these frame numbers in an easy way, we can create a set of tools that will change the current Maya time to the next/previous root frame number. These tools should be accessed by Maya hotkeys or by the Solver UI.
Usage
The frame list should wrap-around. If we are on frame 20, and press "Next", the time will change to frame 1.
Notes
The text was updated successfully, but these errors were encountered: