Description
Initially, we had the idea that the input and output for build.dart
would be unstructured JSON/YAML, and that there would be multiple views on top of these JSONs. In this approach, package:native_assets_cli
would be one such view. And we would introduce other views for other types of assets (icons, localization) ...
However, after some discussions with @mosuem, we realized that some of the things in the JSON would be better off shared:
- In the
BuildOutput
: the dependencies (used for caching -- whether build.dart should be reinvoked). This would also be required for resource shaking in localization. - In the
BuildConfig
the targetOS would likely be used for deciding what icons to bundle.
If we add a concept of "data assets" to the native assets CLI, then we should reconsider the package name package:native_assets_cli
to be something like package:build_script
instead. (Suggestion taken from @gaaclarke)
For some reason the name "native assets" made it seem like it was only for linking in libraries. IMO "build scripts" is a better name.
Dart SDK tracking issue:
Flutter tracking issue:
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