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- ## 0.10.0-wip
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+ ## 0.10.0
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+ - ** Breaking change** The library import paths changed to be per asset type.
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+ (This enables extensibility with custom asset types.)
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- ** Breaking change** : Rename ` supportedAssetTypes ` to ` buildAssetTypes ` . Hooks
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should no longer fail. Instead, the code should fail at runtime if an asset is
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missing. This enables (1) code to run if an asset is missing but that code is
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Most likely, every package should ship with ` release ` . ` BuildMode.debug `
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should only be used while developing the package locally.
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- ** Breaking change** Move ` HookConfig.targetOS ` to ` CodeConfig ` . ` DataAsset ` s
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- and other asset types might now support varying on the target OS .
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+ and other asset types should not depend on OS for now .
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- ** Breaking change** : Change the behavior of ` testBuildHook ` and
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` testCodeBuildHook ` ; instead of defining tests, these methods should now be
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called from within tests.
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- Move the ` package:test ` dependency from a regular dependency (exported to
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calling packages) to a dev_dependency.
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- - Update pubspec.yaml of examples to use 0.9.0 of ` package:native_assets_cli ` .
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- - Consolidate [ CodeAsset] specific things into ` lib/src/code_assets/* `
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## 0.9.0
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Original file line number Diff line number Diff line change @@ -4,10 +4,10 @@ description: >-
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native assets CLI.
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# Note: Bump BuildConfig.version and BuildOutput.version on breaking changes!
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- version : 0.10.0-wip
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+ version : 0.10.0
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repository : https://github.com/dart-lang/native/tree/main/pkgs/native_assets_cli
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- publish_to : none
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+ # publish_to: none
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topics :
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- ffi
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