Skip to content

Commit 9646632

Browse files
committed
Modest text revisions
1 parent fd61d8c commit 9646632

File tree

1 file changed

+3
-3
lines changed

1 file changed

+3
-3
lines changed

README.md

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -6,15 +6,15 @@ This collection is maintained for the benefit of the Lexaloffle community. Sourc
66

77
## PICO-8 file format routines
88

9-
The PICO-8 fantasy game console stores game cartridges in one of several documented file formats. The most canonical file format is the [P8PNG](https://pico-8.fandom.com/wiki/P8PNGFileFormat) format (`.p8.png`), an encoding of the game data stored stegonographically with a PNG image of the game's "cartridge." The Lua code for a cartridge is compressed using one of two documented proprietary methods: the legacy `:c:` method and the newer `pxa` method.
9+
The PICO-8 fantasy game console stores game data in one of several documented file formats. The canonical file format is the [P8PNG](https://pico-8.fandom.com/wiki/P8PNGFileFormat) format (`.p8.png`), an encoding of the data stored stegonographically with a PNG image of the game's "cartridge." Game data consists of several regions for graphics, sound, music, and Lua code. In the P8PNG format, the Lua region is compressed using one of two documented proprietary methods: the legacy `:c:` method and the newer `pxa` method.
1010

1111
This repository contains C routines that can compress and decompress data using the two methods:
1212

1313
* `pxa_compress_snippets.c`: the PXA method, supported by PICO-8 versions 0.2.0 and newer
1414
* `p8_compress.c`: the legacy `:c:` method, supported by all versions of PICO-8
15-
* This includes `FUTURE_CODE` that was injected for forwards compatibility with PICO-8 0.1.7. This was added to the default wrapper code in PICO-8 0.1.8 and no longer needs to be injected by the save routine.
15+
* This includes `FUTURE_CODE` that was injected for forwards compatibility at PICO-8 version 0.1.7. This was added to the default wrapper code in PICO-8 0.1.8 and no longer needs to be injected by the save routine.
1616

17-
This code was created and officially released by Lexaloffle Games LLP under open source licenses. See each file for the text of the license.
17+
This compression code was created and officially released by Lexaloffle Games LLP under open source licenses. See each file for the text of the respective license.
1818

1919
For a Python implementation of the complete P8PNG format including stegonographic decoding, see [picotool](https://github.com/dansanderson/picotool). (As of this writing, picotool only supports `:c:` compression.)
2020

0 commit comments

Comments
 (0)