|
6 | 6 | using System.Globalization;
|
7 | 7 | using System.Numerics;
|
8 | 8 | using System.Runtime.InteropServices;
|
| 9 | +using System.Runtime.Intrinsics; |
| 10 | +using System.Runtime.Intrinsics.X86; |
9 | 11 | using System.Text;
|
10 | 12 | using Internal.Runtime.CompilerServices;
|
11 | 13 |
|
@@ -1491,78 +1493,137 @@ private string[] SplitWithPostProcessing(ReadOnlySpan<int> sepList, ReadOnlySpan
|
1491 | 1493 | /// <param name="sepListBuilder"><see cref="ValueListBuilder{T}"/> to store indexes</param>
|
1492 | 1494 | private void MakeSeparatorList(ReadOnlySpan<char> separators, ref ValueListBuilder<int> sepListBuilder)
|
1493 | 1495 | {
|
1494 |
| - char sep0, sep1, sep2; |
1495 |
| - |
1496 |
| - switch (separators.Length) |
| 1496 | + // Special-case no separators to mean any whitespace is a separator. |
| 1497 | + if (separators.Length == 0) |
1497 | 1498 | {
|
1498 |
| - // Special-case no separators to mean any whitespace is a separator. |
1499 |
| - case 0: |
1500 |
| - for (int i = 0; i < Length; i++) |
| 1499 | + for (int i = 0; i < Length; i++) |
| 1500 | + { |
| 1501 | + if (char.IsWhiteSpace(this[i])) |
1501 | 1502 | {
|
1502 |
| - if (char.IsWhiteSpace(this[i])) |
1503 |
| - { |
1504 |
| - sepListBuilder.Append(i); |
1505 |
| - } |
| 1503 | + sepListBuilder.Append(i); |
1506 | 1504 | }
|
1507 |
| - break; |
| 1505 | + } |
| 1506 | + } |
1508 | 1507 |
|
1509 |
| - // Special-case the common cases of 1, 2, and 3 separators, with manual comparisons against each separator. |
1510 |
| - case 1: |
1511 |
| - sep0 = separators[0]; |
1512 |
| - for (int i = 0; i < Length; i++) |
| 1508 | + // Special-case the common cases of 1, 2, and 3 separators, with manual comparisons against each separator. |
| 1509 | + else if (separators.Length <= 3) |
| 1510 | + { |
| 1511 | + char sep0, sep1, sep2; |
| 1512 | + sep0 = separators[0]; |
| 1513 | + sep1 = separators.Length > 1 ? separators[1] : sep0; |
| 1514 | + sep2 = separators.Length > 2 ? separators[2] : sep1; |
| 1515 | + |
| 1516 | + if (Length >= 16 && Sse41.IsSupported) |
| 1517 | + { |
| 1518 | + MakeSeparatorListVectorized(ref sepListBuilder, sep0, sep1, sep2); |
| 1519 | + return; |
| 1520 | + } |
| 1521 | + |
| 1522 | + for (int i = 0; i < Length; i++) |
| 1523 | + { |
| 1524 | + char c = this[i]; |
| 1525 | + if (c == sep0 || c == sep1 || c == sep2) |
1513 | 1526 | {
|
1514 |
| - if (this[i] == sep0) |
1515 |
| - { |
1516 |
| - sepListBuilder.Append(i); |
1517 |
| - } |
| 1527 | + sepListBuilder.Append(i); |
1518 | 1528 | }
|
1519 |
| - break; |
1520 |
| - case 2: |
1521 |
| - sep0 = separators[0]; |
1522 |
| - sep1 = separators[1]; |
| 1529 | + } |
| 1530 | + } |
| 1531 | + |
| 1532 | + // Handle > 3 separators with a probabilistic map, ala IndexOfAny. |
| 1533 | + // This optimizes for chars being unlikely to match a separator. |
| 1534 | + else |
| 1535 | + { |
| 1536 | + unsafe |
| 1537 | + { |
| 1538 | + ProbabilisticMap map = default; |
| 1539 | + uint* charMap = (uint*)↦ |
| 1540 | + InitializeProbabilisticMap(charMap, separators); |
| 1541 | + |
1523 | 1542 | for (int i = 0; i < Length; i++)
|
1524 | 1543 | {
|
1525 | 1544 | char c = this[i];
|
1526 |
| - if (c == sep0 || c == sep1) |
| 1545 | + if (IsCharBitSet(charMap, (byte)c) && IsCharBitSet(charMap, (byte)(c >> 8)) && |
| 1546 | + separators.Contains(c)) |
1527 | 1547 | {
|
1528 | 1548 | sepListBuilder.Append(i);
|
1529 | 1549 | }
|
1530 | 1550 | }
|
1531 |
| - break; |
1532 |
| - case 3: |
1533 |
| - sep0 = separators[0]; |
1534 |
| - sep1 = separators[1]; |
1535 |
| - sep2 = separators[2]; |
1536 |
| - for (int i = 0; i < Length; i++) |
| 1551 | + } |
| 1552 | + } |
| 1553 | + } |
| 1554 | + |
| 1555 | + private void MakeSeparatorListVectorized(ref ValueListBuilder<int> sepListBuilder, char c, char c2, char c3) |
| 1556 | + { |
| 1557 | + // Redundant test so we won't prejit remainder of this method |
| 1558 | + // on platforms without SSE. |
| 1559 | + if (!Sse41.IsSupported) |
| 1560 | + { |
| 1561 | + throw new PlatformNotSupportedException(); |
| 1562 | + } |
| 1563 | + |
| 1564 | + // Constant that allows for the truncation of 16-bit (FFFF/0000) values within a register to 4-bit (F/0) |
| 1565 | + Vector128<byte> shuffleConstant = Vector128.Create(0x00, 0x02, 0x04, 0x06, 0x08, 0x0A, 0x0C, 0x0E, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF); |
| 1566 | + |
| 1567 | + Vector128<ushort> v1 = Vector128.Create(c); |
| 1568 | + Vector128<ushort> v2 = Vector128.Create(c2); |
| 1569 | + Vector128<ushort> v3 = Vector128.Create(c3); |
| 1570 | + |
| 1571 | + ref char c0 = ref MemoryMarshal.GetReference(this.AsSpan()); |
| 1572 | + int cond = Length & -Vector128<ushort>.Count; |
| 1573 | + int i = 0; |
| 1574 | + |
| 1575 | + for (; i < cond; i += Vector128<ushort>.Count) |
| 1576 | + { |
| 1577 | + Vector128<ushort> charVector = ReadVector(ref c0, i); |
| 1578 | + Vector128<ushort> cmp = Sse2.CompareEqual(charVector, v1); |
| 1579 | + |
| 1580 | + cmp = Sse2.Or(Sse2.CompareEqual(charVector, v2), cmp); |
| 1581 | + cmp = Sse2.Or(Sse2.CompareEqual(charVector, v3), cmp); |
| 1582 | + |
| 1583 | + if (Sse41.TestZ(cmp, cmp)) { continue; } |
| 1584 | + |
| 1585 | + Vector128<byte> mask = Sse2.ShiftRightLogical(cmp.AsUInt64(), 4).AsByte(); |
| 1586 | + mask = Ssse3.Shuffle(mask, shuffleConstant); |
| 1587 | + |
| 1588 | + uint lowBits = Sse2.ConvertToUInt32(mask.AsUInt32()); |
| 1589 | + mask = Sse2.ShiftRightLogical(mask.AsUInt64(), 32).AsByte(); |
| 1590 | + uint highBits = Sse2.ConvertToUInt32(mask.AsUInt32()); |
| 1591 | + |
| 1592 | + for (int idx = i; lowBits != 0; idx++) |
| 1593 | + { |
| 1594 | + if ((lowBits & 0xF) != 0) |
1537 | 1595 | {
|
1538 |
| - char c = this[i]; |
1539 |
| - if (c == sep0 || c == sep1 || c == sep2) |
1540 |
| - { |
1541 |
| - sepListBuilder.Append(i); |
1542 |
| - } |
| 1596 | + sepListBuilder.Append(idx); |
1543 | 1597 | }
|
1544 |
| - break; |
1545 | 1598 |
|
1546 |
| - // Handle > 3 separators with a probabilistic map, ala IndexOfAny. |
1547 |
| - // This optimizes for chars being unlikely to match a separator. |
1548 |
| - default: |
1549 |
| - unsafe |
1550 |
| - { |
1551 |
| - ProbabilisticMap map = default; |
1552 |
| - uint* charMap = (uint*)↦ |
1553 |
| - InitializeProbabilisticMap(charMap, separators); |
| 1599 | + lowBits >>= 8; |
| 1600 | + } |
1554 | 1601 |
|
1555 |
| - for (int i = 0; i < Length; i++) |
1556 |
| - { |
1557 |
| - char c = this[i]; |
1558 |
| - if (IsCharBitSet(charMap, (byte)c) && IsCharBitSet(charMap, (byte)(c >> 8)) && |
1559 |
| - separators.Contains(c)) |
1560 |
| - { |
1561 |
| - sepListBuilder.Append(i); |
1562 |
| - } |
1563 |
| - } |
| 1602 | + for (int idx = i + 4; highBits != 0; idx++) |
| 1603 | + { |
| 1604 | + if ((highBits & 0xF) != 0) |
| 1605 | + { |
| 1606 | + sepListBuilder.Append(idx); |
1564 | 1607 | }
|
1565 |
| - break; |
| 1608 | + |
| 1609 | + highBits >>= 8; |
| 1610 | + } |
| 1611 | + } |
| 1612 | + |
| 1613 | + for (; i < Length; i++) |
| 1614 | + { |
| 1615 | + char curr = Unsafe.Add(ref c0, (IntPtr)(uint)i); |
| 1616 | + if (curr == c || curr == c2 || curr == c3) |
| 1617 | + { |
| 1618 | + sepListBuilder.Append(i); |
| 1619 | + } |
| 1620 | + } |
| 1621 | + |
| 1622 | + static Vector128<ushort> ReadVector(ref char c0, int offset) |
| 1623 | + { |
| 1624 | + ref char ci = ref Unsafe.Add(ref c0, (IntPtr)(uint)offset); |
| 1625 | + ref byte b = ref Unsafe.As<char, byte>(ref ci); |
| 1626 | + return Unsafe.ReadUnaligned<Vector128<ushort>>(ref b); |
1566 | 1627 | }
|
1567 | 1628 | }
|
1568 | 1629 |
|
|
0 commit comments