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inspired by #2628, i think when the pointer is on the HUD or FPS graph, we ought change the pointer type, indicating that these planes can be moved around.
The text was updated successfully, but these errors were encountered:
inspired by #2628, i think when the pointer is on the HUD or FPS graph, we ought change the pointer type, indicating that these planes can be moved around.
The text was updated successfully, but these errors were encountered: