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Merge pull request juicycleff#77 from shinriyo/patch-2
not need MonoBehaviour
2 parents 43f0b8d + bf4dfcb commit 3d4b623

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  • example/unity/DemoApp/Assets/Editor

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example/unity/DemoApp/Assets/Editor/Build.cs

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using Application = UnityEngine.Application;
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using BuildResult = UnityEditor.Build.Reporting.BuildResult;
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public class Build : MonoBehaviour
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public class Build
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{
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static readonly string ProjectPath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));
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