Releases: d8xa/XRD-TAF
Releases · d8xa/XRD-TAF
v1.0.3
Notable changes
Fixed
- Fixed bug causing shader in Point mode to use buffer data from previous runs.
- Fixed target material reporting in output preamble when using option "use scalar arrays".
Changed
- Removed status message and replaced with execution start time and elapsed time.
Added
- Added a toggle in settings to enable/disable output preamble.
v1.0.2
Initial release
v1.0.0 v.1.0.0 (release)