|
| 1 | +{ |
| 2 | + "cells": [ |
| 3 | + { |
| 4 | + "cell_type": "markdown", |
| 5 | + "metadata": {}, |
| 6 | + "source": [ |
| 7 | + "# Milestone Project 1: Full Walkthrough Code Solution\n", |
| 8 | + "\n", |
| 9 | + "Below is the filled in code that goes along with the complete walkthrough video. Check out the corresponding lecture videos for more information on this code!" |
| 10 | + ] |
| 11 | + }, |
| 12 | + { |
| 13 | + "cell_type": "code", |
| 14 | + "execution_count": 86, |
| 15 | + "metadata": { |
| 16 | + "collapsed": true |
| 17 | + }, |
| 18 | + "outputs": [], |
| 19 | + "source": [ |
| 20 | + "# For using the same code in either Python 2 or 3\n", |
| 21 | + "from __future__ import print_function \n", |
| 22 | + "\n", |
| 23 | + "## Note: Python 2 users, use raw_input() to get player input. Python 3 users, use input()" |
| 24 | + ] |
| 25 | + }, |
| 26 | + { |
| 27 | + "cell_type": "markdown", |
| 28 | + "metadata": {}, |
| 29 | + "source": [ |
| 30 | + "**Step 1: Write a function that can print out a board. Set up your board as a list, where each index 1-9 corresponds with a number on a number pad, so you get a 3 by 3 board representation.**" |
| 31 | + ] |
| 32 | + }, |
| 33 | + { |
| 34 | + "cell_type": "code", |
| 35 | + "execution_count": 87, |
| 36 | + "metadata": { |
| 37 | + "collapsed": true |
| 38 | + }, |
| 39 | + "outputs": [], |
| 40 | + "source": [ |
| 41 | + "from IPython.display import clear_output\n", |
| 42 | + "def display_board(board):\n", |
| 43 | + " \n", |
| 44 | + " clear_output()\n", |
| 45 | + " print(' | |')\n", |
| 46 | + " print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])\n", |
| 47 | + " print(' | |')\n", |
| 48 | + " print('-----------')\n", |
| 49 | + " print(' | |')\n", |
| 50 | + " print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])\n", |
| 51 | + " print(' | |')\n", |
| 52 | + " print('-----------')\n", |
| 53 | + " print(' | |')\n", |
| 54 | + " print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])\n", |
| 55 | + " print(' | |')" |
| 56 | + ] |
| 57 | + }, |
| 58 | + { |
| 59 | + "cell_type": "markdown", |
| 60 | + "metadata": {}, |
| 61 | + "source": [ |
| 62 | + "**Step 2: Write a function that can take in a player input and assign their marker as 'X' or 'O'. Think about using *while* loops to continually ask until you get a correct answer.**" |
| 63 | + ] |
| 64 | + }, |
| 65 | + { |
| 66 | + "cell_type": "code", |
| 67 | + "execution_count": 88, |
| 68 | + "metadata": { |
| 69 | + "collapsed": true |
| 70 | + }, |
| 71 | + "outputs": [], |
| 72 | + "source": [ |
| 73 | + "def player_input():\n", |
| 74 | + " \n", |
| 75 | + " marker = ''\n", |
| 76 | + " while not (marker == 'X' or marker == 'O'):\n", |
| 77 | + " marker = raw_input('Player 1: Do you want to be X or O?').upper()\n", |
| 78 | + "\n", |
| 79 | + " if marker == 'X':\n", |
| 80 | + " return ('X', 'O')\n", |
| 81 | + " else:\n", |
| 82 | + " return ('O', 'X')" |
| 83 | + ] |
| 84 | + }, |
| 85 | + { |
| 86 | + "cell_type": "markdown", |
| 87 | + "metadata": {}, |
| 88 | + "source": [ |
| 89 | + "**Step 3: Write a function that takes, in the board list object, a marker ('X' or 'O'), and a desired position (number 1-9) and assigns it to the board.**" |
| 90 | + ] |
| 91 | + }, |
| 92 | + { |
| 93 | + "cell_type": "code", |
| 94 | + "execution_count": 89, |
| 95 | + "metadata": { |
| 96 | + "collapsed": true |
| 97 | + }, |
| 98 | + "outputs": [], |
| 99 | + "source": [ |
| 100 | + "def place_marker(board, marker, position):\n", |
| 101 | + " board[position] = marker" |
| 102 | + ] |
| 103 | + }, |
| 104 | + { |
| 105 | + "cell_type": "markdown", |
| 106 | + "metadata": {}, |
| 107 | + "source": [ |
| 108 | + "**Step 4: Write a function that takes in a board and checks to see if someone has won. **" |
| 109 | + ] |
| 110 | + }, |
| 111 | + { |
| 112 | + "cell_type": "code", |
| 113 | + "execution_count": 90, |
| 114 | + "metadata": { |
| 115 | + "collapsed": true |
| 116 | + }, |
| 117 | + "outputs": [], |
| 118 | + "source": [ |
| 119 | + "def win_check(board,mark):\n", |
| 120 | + " \n", |
| 121 | + " return ((board[7] == mark and board[8] == mark and board[9] == mark) or # across the top\n", |
| 122 | + " (board[4] == mark and board[5] == mark and board[6] == mark) or # across the middle\n", |
| 123 | + " (board[1] == mark and board[2] == mark and board[3] == mark) or # across the bottom\n", |
| 124 | + " (board[7] == mark and board[4] == mark and board[1] == mark) or # down themarkft side\n", |
| 125 | + " (board[8] == mark and board[5] == mark and board[2] == mark) or # down the middle\n", |
| 126 | + " (board[9] == mark and board[6] == mark and board[3] == mark) or # down the right side\n", |
| 127 | + " (board[7] == mark and board[5] == mark and board[3] == mark) or # diagonal\n", |
| 128 | + " (board[9] == mark and board[5] == mark and board[1] == mark)) # diagonal" |
| 129 | + ] |
| 130 | + }, |
| 131 | + { |
| 132 | + "cell_type": "markdown", |
| 133 | + "metadata": {}, |
| 134 | + "source": [ |
| 135 | + "**Step 5: Write a function that uses the random module to randomly decide which player goes first. You may want to lookup random.randint() Return a string of which player went first.**" |
| 136 | + ] |
| 137 | + }, |
| 138 | + { |
| 139 | + "cell_type": "code", |
| 140 | + "execution_count": 91, |
| 141 | + "metadata": { |
| 142 | + "collapsed": true |
| 143 | + }, |
| 144 | + "outputs": [], |
| 145 | + "source": [ |
| 146 | + "import random\n", |
| 147 | + "def choose_first():\n", |
| 148 | + " if random.randint(0, 1) == 0:\n", |
| 149 | + " return 'Player 2'\n", |
| 150 | + " else:\n", |
| 151 | + " return 'Player 1'" |
| 152 | + ] |
| 153 | + }, |
| 154 | + { |
| 155 | + "cell_type": "markdown", |
| 156 | + "metadata": {}, |
| 157 | + "source": [ |
| 158 | + "**Step 6: Write a function that returns a boolean indicating whether a space on the board is freely available.**" |
| 159 | + ] |
| 160 | + }, |
| 161 | + { |
| 162 | + "cell_type": "code", |
| 163 | + "execution_count": 92, |
| 164 | + "metadata": { |
| 165 | + "collapsed": true |
| 166 | + }, |
| 167 | + "outputs": [], |
| 168 | + "source": [ |
| 169 | + "def space_check(board, position):\n", |
| 170 | + " \n", |
| 171 | + " return board[position] == ' '" |
| 172 | + ] |
| 173 | + }, |
| 174 | + { |
| 175 | + "cell_type": "markdown", |
| 176 | + "metadata": {}, |
| 177 | + "source": [ |
| 178 | + "**Step 7: Write a function that checks if the board is full and returns a boolean value. True if full, False otherwise.**" |
| 179 | + ] |
| 180 | + }, |
| 181 | + { |
| 182 | + "cell_type": "code", |
| 183 | + "execution_count": 93, |
| 184 | + "metadata": { |
| 185 | + "collapsed": true |
| 186 | + }, |
| 187 | + "outputs": [], |
| 188 | + "source": [ |
| 189 | + "def full_board_check(board):\n", |
| 190 | + " \n", |
| 191 | + " if space_check(board, i):\n", |
| 192 | + " return False\n", |
| 193 | + " return True" |
| 194 | + ] |
| 195 | + }, |
| 196 | + { |
| 197 | + "cell_type": "markdown", |
| 198 | + "metadata": {}, |
| 199 | + "source": [ |
| 200 | + "**Step 8: Write a function that asks for a player's next position (as a number 1-9) and then uses the function from step 6 to check if its a free position. If it is, then return the position for later use. **" |
| 201 | + ] |
| 202 | + }, |
| 203 | + { |
| 204 | + "cell_type": "code", |
| 205 | + "execution_count": 94, |
| 206 | + "metadata": { |
| 207 | + "collapsed": true |
| 208 | + }, |
| 209 | + "outputs": [], |
| 210 | + "source": [ |
| 211 | + "def player_choice(board):\n", |
| 212 | + " \n", |
| 213 | + " position = ' '\n", |
| 214 | + " while position not in '1 2 3 4 5 6 7 8 9'.split() or not space_check(board, int(position)):\n", |
| 215 | + " \n", |
| 216 | + " position = raw_input('Choose your next position: (1-9) ')\n", |
| 217 | + " return int(position)" |
| 218 | + ] |
| 219 | + }, |
| 220 | + { |
| 221 | + "cell_type": "markdown", |
| 222 | + "metadata": {}, |
| 223 | + "source": [ |
| 224 | + "**Step 9: Write a function that asks the player if they want to play again and returns a boolean True if they do want to play again.**" |
| 225 | + ] |
| 226 | + }, |
| 227 | + { |
| 228 | + "cell_type": "code", |
| 229 | + "execution_count": 95, |
| 230 | + "metadata": { |
| 231 | + "collapsed": true |
| 232 | + }, |
| 233 | + "outputs": [], |
| 234 | + "source": [ |
| 235 | + "def replay():\n", |
| 236 | + " \n", |
| 237 | + " return raw_input('Do you want to play again? Enter Yes or No: ').lower().startswith('y')" |
| 238 | + ] |
| 239 | + }, |
| 240 | + { |
| 241 | + "cell_type": "markdown", |
| 242 | + "metadata": { |
| 243 | + "collapsed": true |
| 244 | + }, |
| 245 | + "source": [ |
| 246 | + "**Step 10: Here comes the hard part! Use while loops and the functions you've made to run the game!**" |
| 247 | + ] |
| 248 | + }, |
| 249 | + { |
| 250 | + "cell_type": "code", |
| 251 | + "execution_count": 96, |
| 252 | + "metadata": { |
| 253 | + "collapsed": false |
| 254 | + }, |
| 255 | + "outputs": [ |
| 256 | + { |
| 257 | + "name": "stdout", |
| 258 | + "output_type": "stream", |
| 259 | + "text": [ |
| 260 | + " | |\n", |
| 261 | + " X | | \n", |
| 262 | + " | |\n", |
| 263 | + "-----------\n", |
| 264 | + " | |\n", |
| 265 | + " O | X | O\n", |
| 266 | + " | |\n", |
| 267 | + "-----------\n", |
| 268 | + " | |\n", |
| 269 | + " | O | X\n", |
| 270 | + " | |\n", |
| 271 | + "Player 2 has won!\n", |
| 272 | + "Do you want to play again? Enter Yes or No: n\n" |
| 273 | + ] |
| 274 | + } |
| 275 | + ], |
| 276 | + "source": [ |
| 277 | + "print('Welcome to Tic Tac Toe!')\n", |
| 278 | + "\n", |
| 279 | + "while True:\n", |
| 280 | + " # Reset the board\n", |
| 281 | + " theBoard = [' '] * 10\n", |
| 282 | + " player1_marker, player2_marker = player_input()\n", |
| 283 | + " turn = choose_first()\n", |
| 284 | + " print(turn + ' will go first.')\n", |
| 285 | + " game_on = True\n", |
| 286 | + "\n", |
| 287 | + " while game_on:\n", |
| 288 | + " if turn == 'Player 1':\n", |
| 289 | + " # Player1's turn.\n", |
| 290 | + " \n", |
| 291 | + " display_board(theBoard)\n", |
| 292 | + " position = player_choice(theBoard)\n", |
| 293 | + " place_marker(theBoard, player1_marker, position)\n", |
| 294 | + "\n", |
| 295 | + " if win_check(theBoard, player1_marker):\n", |
| 296 | + " display_board(theBoard)\n", |
| 297 | + " print('Congratualtions! You have won the game!')\n", |
| 298 | + " game_on = False\n", |
| 299 | + " else:\n", |
| 300 | + " if full_board_check(theBoard):\n", |
| 301 | + " display_board(theBoard)\n", |
| 302 | + " print('The game is a draw!')\n", |
| 303 | + " break\n", |
| 304 | + " else:\n", |
| 305 | + " turn = 'Player 2'\n", |
| 306 | + "\n", |
| 307 | + " else:\n", |
| 308 | + " # Player2's turn.\n", |
| 309 | + " \n", |
| 310 | + " display_board(theBoard)\n", |
| 311 | + " position = player_choice(theBoard)\n", |
| 312 | + " place_marker(theBoard, player2_marker, position)\n", |
| 313 | + "\n", |
| 314 | + " if win_check(theBoard, player2_marker):\n", |
| 315 | + " display_board(theBoard)\n", |
| 316 | + " print('Player 2 has won!')\n", |
| 317 | + " game_on = False\n", |
| 318 | + " else:\n", |
| 319 | + " if full_board_check(theBoard):\n", |
| 320 | + " display_board(theBoard)\n", |
| 321 | + " print('The game is a tie!')\n", |
| 322 | + " break\n", |
| 323 | + " else:\n", |
| 324 | + " turn = 'Player 1'\n", |
| 325 | + "\n", |
| 326 | + " if not replay():\n", |
| 327 | + " break" |
| 328 | + ] |
| 329 | + }, |
| 330 | + { |
| 331 | + "cell_type": "markdown", |
| 332 | + "metadata": { |
| 333 | + "collapsed": true |
| 334 | + }, |
| 335 | + "source": [ |
| 336 | + "## Good Job!" |
| 337 | + ] |
| 338 | + } |
| 339 | + ], |
| 340 | + "metadata": { |
| 341 | + "kernelspec": { |
| 342 | + "display_name": "Python 2", |
| 343 | + "language": "python", |
| 344 | + "name": "python2" |
| 345 | + }, |
| 346 | + "language_info": { |
| 347 | + "codemirror_mode": { |
| 348 | + "name": "ipython", |
| 349 | + "version": 2 |
| 350 | + }, |
| 351 | + "file_extension": ".py", |
| 352 | + "mimetype": "text/x-python", |
| 353 | + "name": "python", |
| 354 | + "nbconvert_exporter": "python", |
| 355 | + "pygments_lexer": "ipython2", |
| 356 | + "version": "2.7.11" |
| 357 | + } |
| 358 | + }, |
| 359 | + "nbformat": 4, |
| 360 | + "nbformat_minor": 0 |
| 361 | +} |
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