Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add WebGL Engines #2

Open
13 of 17 tasks
cx20 opened this issue Oct 8, 2016 · 10 comments
Open
13 of 17 tasks

Add WebGL Engines #2

cx20 opened this issue Oct 8, 2016 · 10 comments

Comments

@cx20
Copy link
Owner

cx20 commented Oct 8, 2016

I plan to add the following libraries to the test target.

@PrincessGod
Copy link

PrincessGod commented Apr 27, 2018

Hi, very nice collection!

I'm wandering about how can i put my engine in this test list?

@cx20
Copy link
Owner Author

cx20 commented Apr 27, 2018

@PrincessGod I will add your library to the collection.
Since there are points that you do not know about how to use the library, you may throw an Issue in your repository.

@Reon90
Copy link
Contributor

Reon90 commented Dec 27, 2018

Hello,
Could you please add me to your list?

@cx20
Copy link
Owner Author

cx20 commented Dec 27, 2018

@Reon90 I would like to add your library this weekend.
Also, if you have samples other than the glTF loader please let me know. I would like to add your library below as well.
https://qiita.com/cx20/items/0fa19c96aa6470d98807

@cx20
Copy link
Owner Author

cx20 commented Dec 29, 2018

@Reon90 I added RedCube.js to the library list of gltf-test.
https://github.com/cx20/gltf-test

@emackey
Copy link
Contributor

emackey commented Jan 1, 2019

@cx20 @Reon90 There's a minor issue with AlphaBlendModeTest in RedCube. Alpha-blending should not be enabled for the "Cutoff" (alphaMode: MASK) cards. You should not be able to see any marble texture leaking through the right-most 3 test cards, below the cutoff value. In a realtime renderer, these pixels end up in the opaque pass, with depth-writes enabled.

@Reon90
Copy link
Contributor

Reon90 commented Jan 2, 2019

@emackey was fixed #53

@cx20
Copy link
Owner Author

cx20 commented Jan 2, 2019

@emackey Thanks for your advice.
@Reon90 Thank you for fixing.

@sonygod
Copy link

sonygod commented Apr 12, 2019

it's seem osgjs engine current version support gltf 2 very completely. will you add for test?

@cx20

@cx20
Copy link
Owner Author

cx20 commented Apr 12, 2019

@sonygod Yes. I'd like to add gltf-test to the OSG.js sample.
The reason I can not add is because of my lack of skills.
Donation of samples is welcome.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

5 participants