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function.cpp
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233 lines (184 loc) · 5.14 KB
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#include "../include/function.h"
#include <algorithm>
#include <string.h>
#include <assert.h>
#include <cmath>
GaussianFilter *Function::DefaultGaussianFilter = nullptr;
Function::Function() {
m_x = m_y = nullptr;
m_capacity = 0;
m_size = 0;
m_filterRadius = 0;
m_yMin = m_yMax = 0;
m_inputScale = 1.0;
m_outputScale = 1.0;
if (DefaultGaussianFilter == nullptr) {
DefaultGaussianFilter = new GaussianFilter;
DefaultGaussianFilter->initialize(1.0, 3.0, 1024);
}
m_gaussianFilter = nullptr;
}
Function::~Function() {
assert(m_x == nullptr);
assert(m_y == nullptr);
}
void Function::initialize(int size, double filterRadius, GaussianFilter *filter) {
resize(size);
m_size = 0;
m_filterRadius = filterRadius;
m_gaussianFilter = (filter != nullptr)
? filter
: DefaultGaussianFilter;
}
void Function::resize(int newCapacity) {
double *new_x = new double[newCapacity];
double *new_y = new double[newCapacity];
if (m_size > 0) {
memcpy(new_x, m_x, sizeof(double) * m_size);
memcpy(new_y, m_y, sizeof(double) * m_size);
}
delete[] m_x;
delete[] m_y;
m_x = new_x;
m_y = new_y;
m_capacity = newCapacity;
}
void Function::destroy() {
delete[] m_x;
delete[] m_y;
m_x = nullptr;
m_y = nullptr;
m_capacity = 0;
m_size = 0;
}
void Function::addSample(double x, double y) {
if (m_size + 1 > m_capacity) {
resize(m_capacity * 2 + 1);
}
m_yMin = std::fmin(m_yMin, y);
m_yMax = std::fmax(m_yMax, y);
const int closest = closestSample(x);
if (closest == -1) {
m_size = 1;
m_x[0] = x;
m_y[0] = y;
return;
}
const int index = x < m_x[closest]
? closest
: closest + 1;
++m_size;
const size_t sizeToCopy = (size_t)m_size - index - 1;
if (sizeToCopy > 0) {
memmove(m_x + index + 1, m_x + index, sizeof(double) * sizeToCopy);
memmove(m_y + index + 1, m_y + index, sizeof(double) * sizeToCopy);
}
m_x[index] = x;
m_y[index] = y;
}
double Function::sampleTriangle(double x) const {
x *= m_inputScale;
const int closest = closestSample(x);
if (m_size == 0) return 0;
else if (x >= m_x[m_size - 1]) return m_y[m_size - 1] * m_outputScale;
else if (x <= m_x[0]) return m_y[0] * m_outputScale;
double sum = 0;
double totalWeight = 0;
for (int i = closest; i >= 0; --i) {
if (m_x[i] > x) continue;
if (std::abs(x - m_x[i]) > m_filterRadius) break;
const double w = triangle(m_x[i] - x);
sum += w * m_y[i];
totalWeight += w;
}
for (int i = closest; i < m_size; ++i) {
if (m_x[i] <= x) continue;
if (std::abs(m_x[i] - x) > m_filterRadius) break;
const double w = triangle(m_x[i] - x);
sum += w * m_y[i];
totalWeight += w;
}
return (totalWeight != 0)
? sum * m_outputScale / totalWeight
: 0;
}
double Function::sampleGaussian(double x) const {
x *= m_inputScale;
const int closest = closestSample(x);
const double filterRadius = m_filterRadius * m_gaussianFilter->getRadius();
double sum = 0;
double totalWeight = 0;
if (m_size == 0) return 0;
else if (x > m_x[m_size - 1]) {
const double w = m_gaussianFilter->evaluate(0);
sum += w * m_y[m_size - 1];
totalWeight += w;
}
else if (x < m_x[0]) {
const double w = m_gaussianFilter->evaluate(0);
sum += w * m_y[0];
totalWeight += w;
}
for (int i = closest; i >= 0; --i) {
if (std::abs(x - m_x[i]) > filterRadius) break;
const double w = m_gaussianFilter->evaluate((m_x[i] - x) / m_filterRadius);
sum += w * m_y[i];
totalWeight += w;
}
for (int i = closest + 1; i < m_size; ++i) {
if (std::abs(m_x[i] - x) > filterRadius) break;
const double w = m_gaussianFilter->evaluate((m_x[i] - x) / m_filterRadius);
sum += w * m_y[i];
totalWeight += w;
}
return (totalWeight != 0)
? sum * m_outputScale / totalWeight
: 0;
}
bool Function::isOrdered() const {
for (int i = 0; i < m_size - 1; ++i) {
if (m_x[i] > m_x[i + 1]) return false;
}
return true;
}
void Function::getDomain(double *x0, double *x1) {
if (m_size == 0) {
*x0 = *x1 = 0;
}
else {
*x0 = m_x[0];
*x1 = m_x[m_size - 1];
}
}
void Function::getRange(double *y0, double *y1) {
*y0 = m_yMin;
*y1 = m_yMax;
}
double Function::triangle(double x) const {
return (m_filterRadius - std::abs(x)) / m_filterRadius;
}
int Function::closestSample(double x) const {
if (std::isnan(x)) {
return 0;
}
int l = 0;
int r = m_size - 1;
if (m_size == 0) return -1;
else if (x <= m_x[l]) return l;
else if (x >= m_x[r]) return r;
while (l + 1 < r) {
const int m = (l + r) / 2;
if (x > m_x[m]) {
l = m;
}
else if (x < m_x[m]) {
r = m;
}
else if (x == m_x[m]) {
return m;
}
}
return (x - m_x[l] < m_x[r] - x)
? l
: r;
}