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can I animate particle's scale/radius with non-uniform scaling? I observe current 'Scale' behaviour can mutate particle's scale uniformly.
Is there a chance to reuse a 'System'? Create a system by fromJSONAsync(), and control system.emit() at sometime, and after it ends, keep it and try to restart emit() again in the future? Cause I found out currently after system is dead, the emitters are all dead and destroyed.
The text was updated successfully, but these errors were encountered:
This is a great particle system tool. Here I wonder if I can do something with nebula?
behaviour: {
life: [2, 2, 2], // 0 - 2 secs, 2 - 4 secs, 4 - 6 secs
// for stage0: 1->3, stage1: 3->0.2, stage2: 0.2->1
behaveA: [1, 3, 0.2],
behaveB: [3, 0.2, 1],
easing: [ .. , .. , .. ]
}
Is this possible?
can I animate particle's scale/radius with non-uniform scaling? I observe current 'Scale' behaviour can mutate particle's scale uniformly.
Is there a chance to reuse a 'System'? Create a system by fromJSONAsync(), and control system.emit() at sometime, and after it ends, keep it and try to restart emit() again in the future? Cause I found out currently after system is dead, the emitters are all dead and destroyed.
The text was updated successfully, but these errors were encountered: