Attaching emitters generated by json #177
Unanswered
JudeOsborn
asked this question in
Q&A
Replies: 1 comment 3 replies
-
Instead of using a |
Beta Was this translation helpful? Give feedback.
3 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
It's not clear to me how to move the entire particle systems around after they have been loaded via JSON. The system is not an Object3D object and I don't see any methods or properties that would allow me to change the position or add the entire system to a group (or Object3D) in real time.
For example, imagine the particle system and its emitter in this code example. How would I connect it to a cube so it moves whenever the cube moves?
Beta Was this translation helpful? Give feedback.
All reactions