-
Notifications
You must be signed in to change notification settings - Fork 32
Expand file tree
/
Copy pathPluginEditor.cpp
More file actions
60 lines (46 loc) · 2.1 KB
/
Copy pathPluginEditor.cpp
File metadata and controls
60 lines (46 loc) · 2.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
TemperAudioProcessorEditor::TemperAudioProcessorEditor (TemperAudioProcessor& p, AudioProcessorValueTreeState& vts)
: AudioProcessorEditor (&p), processor (p), m_vts(vts)
{
addAndMakeVisible(m_main = new MainComponent(m_vts));
addAndMakeVisible(m_vizPre = new SpectroscopeComponent());
addAndMakeVisible(m_vizPost = new SpectroscopeComponent());
m_main->setAlwaysOnTop(true);
m_vizPre->setColours(Colour::fromRGBA(255, 51, 34, 255),
Colour::fromRGBA(223, 19, 19, 255).withAlpha(0.7f),
Colour::fromRGBA(123, 0, 0, 255).withAlpha(0.7f));
m_vizPost->setColours(Colour::fromRGBA(255, 186, 34, 255),
Colour::fromRGBA(253, 174, 25, 255).withAlpha(0.7f),
Colour::fromRGBA(255, 126, 0, 255).withAlpha(0.7f));
m_vizPre->toBehind(m_vizPost);
m_glContext.setComponentPaintingEnabled(true);
m_glContext.attachTo(*this);
setSize (744, 476);
setLookAndFeel(&laf);
}
TemperAudioProcessorEditor::~TemperAudioProcessorEditor()
{
m_glContext.detach();
setLookAndFeel(nullptr);
}
//==============================================================================
void TemperAudioProcessorEditor::paint (Graphics& g)
{
Image graphBackground = ImageCache::getFromMemory(BinaryData::GraphBackground_png,
BinaryData::GraphBackground_pngSize);
g.drawImageAt(graphBackground.rescaled(396, 134), 194, 181);
}
void TemperAudioProcessorEditor::resized()
{
m_main->setBounds(0, 0, 744, 476);
m_vizPre->setBounds(194, 181, 396, 134);
m_vizPost->setBounds(194, 181, 396, 134);
}