- Move
force_install_dir
before logon (#116) - Enable and fix e2e test (#115)
- Debian Bullseye
- Fix install script
- Upstream Debian update
- Switch to buildx bake
- Publish to GHCR
- Minor text improvement (#75)
- (docker) Docker image based on Debian buster
- (docker) Replace
ssmtp
withmsmtp
- Add missing
libsdl2-2.0-0:i386
- (docker)
GSLT_FILE
,STEAM_LOGIN_FILE
,STEAM_PASSWORD_FILE
andAPI_AUTHORIZATION_KEY_FILE
can be used to fill in the value from a file, especially for Docker's secrets feature. - (docker)
SSMTP_*
env vars for Docker removed. See Environment variables section.
- Fix incorrect variable reference (#69)
- Fix
lib32ncurses
resolution (#68)
- (docker) Switch to Open Container Specification labels as label-schema.org ones are deprecated
- Allow to set a custom hostport for Docker (Issue #61)
- Fix ssmtp.conf permission denied
- Switch to GitHub Actions
- (docker) Stop publishing Docker image on Quay
- lib32ncurses6 on Debian buster (Issue #60)
- Do not overwrite config for install script (Issue #58)
- (docker) Only populate AuthUser/Pass in ssmtp.conf if defined in ENV
- Update steamcmd link
- Fix hosts with an IPv6 address failing on getting own ip address (PR #46)
- Update Docker build script
- Switch to TravisCI com
- Fix error while starting server
- (docker) Add update instructions in the wiki
- (docker) Fix permissions issue
- Add an option to clean download cache after an update (Issue #31)
- Use id -u instead of whoami (Issue #23)
- Add official Docker image
- Patch srcds_run
- Check daemon exists
mg_active
mapgroup instead ofmg_bomb
- Bug with screen >= 4.5.0 on Debian 9 (Issue #38)
- Add install script
- Error while loading
server.so
(Issue #37)
- Create a symlink for steamclient.so (Issue #35)
- Add screenlog (Issue #34)
- Use type instead of which (Issue #33)
- Can't access console (Issue #19)
- Add FAQ in README.md
- Code style
- Bad line ending (Issue #32)
- Minor update
- Add CHANGELOG
- Add game server login token support (Issue #26)
- Move config in an other file
- Adding init.d info (as a service)
- Launch on startup feature
- Fix script headers
- Add GNU LGPL license
- Add create command
- Steam can now be automatically installed to DIR_STEAMCMD
- Create the log and game directory automatically to get rid of some errors
- Add maxplayersand tickrate.
- Update maxplayers_override to be user controlled.
- Add the tickrate command line option.
- Check if the webapi_authkey.txt exists.
- Chmod bug
- Add workshop collection vars.
- Secure steam runscript.
- Bug if motd doesn't exist.
- Change update command.
- Display start command args.
- Syntax bug
- Neverending loop during update process.
- Add +ip to bind to an IP if your device has more than one IP
- Carriage return causing problems in the script
- Add -autoupdate option in the PARAM_START var.
- Sending e-mail only if the UPDATE_EMAIL var is filled.
- Save csgo/motd.txt before update (overwritten file after update)
- Adding a variable for the maximum number of retries in case of failure of the update.
- Host port is required if you set a different port than 27015 for multiple instances
- Send e-mail with log after update
- Now the update is done with all the necessary parameters rather than parameter +runscript
- Initial version