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config.default.yml
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config.default.yml
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# Backend configuration
backend:
# Access token required for interacting with the server -- string (empty string for no restrictions)
accessToken: ""
# Enable the function to save to a webdav-server (check README for more info) -- boolean
enableWebdav: false
# Enable the function to save the whiteboard to a file so you save the state even on server restarts -- boolean
enableFileDatabase: false
# Backend performance tweaks
performance:
# Whiteboard information broadcasting frequency (in Hz i.e. /s) -- number
# => diminishing this will result in more latency
whiteboardInfoBroadcastFreq: 1
# Frontend configuration
frontend:
# When a whiteboard is loaded on a client
onWhiteboardLoad:
# should an (editable) whiteboard be started in read-only mode by default -- boolean
setReadOnly: false
# should the whiteboard info be displayed by default -- boolean
displayInfo: false
# Show the smallest screen indicator ? (with dotted lines) -- boolean
showSmallestScreenIndicator: true
# Image download format, can be "png", "jpeg" (or "webp" -> only working on chrome) -- string
imageDownloadFormat: "png"
# if it is blank, images will use relative path, for example "/uploads/<image_path>.png"
imageURL: ""
# draw the background grid to images on download ? (If True, even PNGs are also not transparent anymore) -- boolean
drawBackgroundGrid: false
# Background Image; Can be "bg_grid.png", "bg_dots.png" or "bg_white.png" (Place your background at assets/images if you want your own background) -- string
backgroundGridImage: "bg_grid.png"
# Frontend performance tweaks
performance:
# Refresh frequency of the debug / info div (in Hz i.e. /s) -- number
refreshInfoFreq: 5
# Throttling of pointer events (except drawing related) -- array of object (one must have fromUserCount == 0)
# Throttling of events can be defined for different user count levels
# Throttling consist of skipping certain events (i.e. not broadcasting them to others)
pointerEventsThrottling:
- # User count from which the specific throttling is applied -- number
fromUserCount: 0
# Min screen distance (in pixels) below which throttling is applied
minDistDelta: 1
# Maximum frequency above which throttling is applied
maxFreq: 30
- fromUserCount: 10
minDistDelta: 5
maxFreq: 10