Starred repositories
A collection of some of the neat math and physics tricks that I've collected over the last few years.
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
A reverse engineered version of Marble Blast Ultra from Xbox 360
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
Curated list of awesome Roslyn books, tutorials, open-source projects, analyzers, code fixes, refactorings, and source generators
Simple way to use texture atlases for Unreal Engine 4 UMG
Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui
A proof-of-concept Godot addon to improve the runtime debugging experience
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
This repository is designed to help developers learn how to get started with dear-imgui. This project includes tutorials and examples for using dear-imgui with the Unity.
FMOD Studio GDExtension bindings for the Godot game engine
Original Source code release for MechCommander 2 from Microsoft
All the Samples that work with MonoGame
A collection of interesting libraries/tools for Monogame based game projects
A simple Unity character controller
This is a project for game creation, OpenGL window context creation in SDL2 and input control, implemented in Csharp