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main.cpp
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55 lines (47 loc) · 1.99 KB
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/*
*
*
* Copyright 2013 Oscar Cerna
*
* This file is part of CasterSoundboard. An application for playing hot-keyed sounds.
* For more information, please visit http://sourceforge.net/projects/castersb.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU LESSER GENERAL PUBLIC LICENSE
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU LESSER GENERAL PUBLIC LICENSE for more details.
*
* You should have received a copy of the GNU LESSER GENERAL PUBLIC LICENSE
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include "casterplayer_controller.h"
#include "casterplayer_model.h"
int main(int argc, char *argv[])
{
//Create application
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
//Register Types
qmlRegisterType<CasterPlayerModel>("MVC_CasterPlayer", 1, 0, "CasterPlayerModel");
qmlRegisterUncreatableType<CasterPlayerController>("MVC_CasterPlayer", 1, 0, "CasterPlayerController",
QStringLiteral("CasterPlayerController should not be created in QML"));
//Create QML engine instance
QQmlApplicationEngine engine;
//Load context properties
CasterPlayerController casterPlayerController;
engine.rootContext()->setContextProperty(QStringLiteral("casterPlayerController"), &casterPlayerController);
//Start QML engine with main qml file
engine.load(QUrl(QLatin1String("qrc:/qml/views/mainView.qml")));
if (engine.rootObjects().isEmpty())
return -1;
return app.exec();
}