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unit.go
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unit.go
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// Copyright 2014 The fleet Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package unit
import (
"bytes"
"crypto/sha1"
"encoding/hex"
"fmt"
"io/ioutil"
"strings"
"github.com/coreos/go-systemd/unit"
)
func NewUnitFile(raw string) (*UnitFile, error) {
reader := strings.NewReader(raw)
opts, err := unit.Deserialize(reader)
if err != nil {
return nil, err
}
return NewUnitFromOptions(opts), nil
}
func NewUnitFromOptions(opts []*unit.UnitOption) *UnitFile {
return &UnitFile{mapOptions(opts), opts}
}
func mapOptions(opts []*unit.UnitOption) map[string]map[string][]string {
contents := make(map[string]map[string][]string)
for _, opt := range opts {
if _, ok := contents[opt.Section]; !ok {
contents[opt.Section] = make(map[string][]string)
}
if _, ok := contents[opt.Section][opt.Name]; !ok {
contents[opt.Section][opt.Name] = make([]string, 0)
}
var vals []string
if opt.Section == "X-Fleet" {
// The go-systemd parser does not know that our X-Fleet options support
// multivalue options, so we have to manually parse them here
vals = parseMultivalueLine(opt.Value)
} else {
vals = []string{opt.Value}
}
contents[opt.Section][opt.Name] = append(contents[opt.Section][opt.Name], vals...)
}
return contents
}
// parseMultivalueLine parses a line that includes several quoted values separated by whitespaces.
// Example: MachineMetadata="foo=bar" "baz=qux"
// If the provided line is not a multivalue string, the line is returned as the sole value.
func parseMultivalueLine(line string) (values []string) {
if !strings.HasPrefix(line, `"`) || !strings.HasSuffix(line, `"`) {
return []string{line}
}
var v bytes.Buffer
w := false // check whether we're within quotes or not
for _, e := range []byte(line) {
// ignore quotes
if e == '"' {
w = !w
continue
}
if e == ' ' {
if !w { // between quoted values, keep the previous value and reset.
values = append(values, v.String())
v.Reset()
continue
}
}
v.WriteByte(e)
}
values = append(values, v.String())
return
}
// A UnitFile represents a systemd configuration which encodes information about any of the unit
// types that fleet supports (as defined in SupportedUnitTypes()).
// UnitFiles are linked to Units by the Hash of their contents.
// Similar to systemd, a UnitFile configuration has no inherent name, but is rather
// named through the reference to it; in the case of systemd, the reference is
// the filename, and in the case of fleet, the reference is the name of the Unit
// that references this UnitFile.
type UnitFile struct {
// Contents represents the parsed unit file.
// This field must be considered readonly.
Contents map[string]map[string][]string
Options []*unit.UnitOption
}
// Description returns the first Description option found in the [Unit] section.
// If the option is not defined, an empty string is returned.
func (u *UnitFile) Description() string {
if values := u.Contents["Unit"]["Description"]; len(values) > 0 {
return values[0]
}
return ""
}
func (u *UnitFile) Bytes() []byte {
b, _ := ioutil.ReadAll(unit.Serialize(u.Options))
return b
}
func (u *UnitFile) String() string {
return string(u.Bytes())
}
// Hash returns the SHA1 hash of the raw contents of the Unit
func (u *UnitFile) Hash() Hash {
return Hash(sha1.Sum(u.Bytes()))
}
// MatchUnitFiles compares two unitFiles
// Returns true if the units match, false otherwise.
func MatchUnitFiles(a *UnitFile, b *UnitFile) bool {
if a.Hash() == b.Hash() {
return true
}
return false
}
// RecognizedUnitType determines whether or not the given unit name represents
// a recognized unit type.
func RecognizedUnitType(name string) bool {
types := []string{"service", "socket", "timer", "path", "device", "mount", "automount"}
for _, t := range types {
suffix := fmt.Sprintf(".%s", t)
if strings.HasSuffix(name, suffix) {
return true
}
}
return false
}
// DefaultUnitType appends the default unit type to a given unit name, ignoring
// any file extensions that already exist.
func DefaultUnitType(name string) string {
return fmt.Sprintf("%s.service", name)
}
// SHA1 sum
type Hash [sha1.Size]byte
func (h Hash) String() string {
return fmt.Sprintf("%x", h[:])
}
func (h Hash) Short() string {
return fmt.Sprintf("%.7s", h)
}
func (h *Hash) Empty() bool {
return *h == Hash{}
}
func HashFromHexString(key string) (Hash, error) {
h := Hash{}
out, err := hex.DecodeString(key)
if err != nil {
return h, err
}
if len(out) != sha1.Size {
return h, fmt.Errorf("size of key %q (%d) differs from SHA1 size (%d)", out, len(out), sha1.Size)
}
copy(h[:], out[:sha1.Size])
return h, nil
}
// UnitState encodes the current state of a unit loaded into a fleet agent
type UnitState struct {
LoadState string
ActiveState string
SubState string
MachineID string
UnitHash string
UnitName string
}
func NewUnitState(loadState, activeState, subState, mID string) *UnitState {
return &UnitState{
LoadState: loadState,
ActiveState: activeState,
SubState: subState,
MachineID: mID,
}
}
// UnitNameInfo exposes certain interesting items about a Unit based on its
// name. For example, a unit with the name "foo@.service" constitutes a
// template unit, and a unit named "foo@1.service" would represent an instance
// unit of that template.
type UnitNameInfo struct {
FullName string // Original complete name of the unit (e.g. foo.socket, foo@bar.service)
Name string // Name of the unit without suffix (e.g. foo, foo@bar)
Prefix string // Prefix of the template unit (e.g. foo)
// If the unit represents an instance or a template, the following values are set
Template string // Name of the canonical template unit (e.g. foo@.service)
Instance string // Instance name (e.g. bar)
}
// IsInstance returns a boolean indicating whether the UnitNameInfo appears to be
// an Instance of a Template unit
func (nu UnitNameInfo) IsInstance() bool {
return len(nu.Instance) > 0
}
// IsTemplate returns a boolean indicating whether the UnitNameInfo appears to be
// a Template unit
func (nu UnitNameInfo) IsTemplate() bool {
return len(nu.Template) > 0 && !nu.IsInstance()
}
// NewUnitNameInfo generates a UnitNameInfo from the given name. If the given string
// is not a correct unit name, nil is returned.
func NewUnitNameInfo(un string) *UnitNameInfo {
// Everything past the first @ and before the last . is the instance
s := strings.LastIndex(un, ".")
if s == -1 {
return nil
}
nu := &UnitNameInfo{FullName: un}
name := un[:s]
suffix := un[s:]
nu.Name = name
a := strings.Index(name, "@")
if a == -1 {
// This does not appear to be a template or instance unit.
nu.Prefix = name
return nu
}
nu.Prefix = name[:a]
nu.Template = fmt.Sprintf("%s@%s", name[:a], suffix)
nu.Instance = name[a+1:]
return nu
}