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build_and_package.md

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Build and Package

This document gathers all the relevant information regarding the general lines to follow while writing either the build() or the package() methods. Both methods often use build helpers to build binaries and install them into the package_folder.

Contents

Build Method

  • build() method should focus on build only, not installation. During the build, nothing should be written in package folder. Installation step should only occur in package() method.

  • The build itself should only rely on local files. Nothing should be downloaded from the internet during this step. If external files are required, they should come from requirements or build_requirements in addition to source files downloaded in source() or coming from the recipe itself through export() or export_sources().

  • Except for CMake, a working build toolchain (compiler, linker, archiver, etc.), and a "native generator" (make on *nix platforms, mingw32-make for MinGW, MSBuild/NMake for Visual Studio), the recipe should not assume that any other build tool is installed on the user-build machine (like Meson, autotools, or pkg-config). On Windows, the recipe should not assume that a shell is available (like MSYS2). Therefore, if the build method requires additional tools, they should be added to build_requirements(). Tools explicitly marked as available by users through conf like tools.gnu:make_program, tools.gnu:pkg_config, tools.microsoft.bash:path, tools.microsoft.bash:subsystem should be taken into account to conditionally inject a build requirement (these conf should have precedence over build requirement equivalent hardcoded in the recipe).

  • It is forbidden to run other conan client commands during build. In other words, if upstream build files call conan under the hood (through cmake-conan for example or any other logic), this logic must be removed.

  • Settings from profile should be honored (build_type, compiler.libcxx, compiler.cppstd, compiler.runtime etc).

  • Compiler paths from host profile should be honored and properly propagated to underlying build system during the build:

    compiler type conf / env var
    C compiler c key of tools.build:compiler_executables, otherwise CC environment variable
    C++ compiler cpp key of tools.build:compiler_executables, otherwise CXX environment variable
    ASM compiler asm key of tools.build:compiler_executables, otherwise CCAS environment variable
    CUDA compiler cuda key of tools.build:compiler_executables
    Fortran compiler fortran key of tools.build:compiler_executables, otherwise FC environment variable
    Objective-C compiler objc key of tools.build:compiler_executables
    Objective-C++ compiler objcpp key of tools.build:compiler_executables
    Resource files compiler rc key of tools.build:compiler_executables, otherwise RC environment variable
    Archiver AR environment variable
    Linker LD environment variable

    They should be curated on the fly if underlying build system expects a specific format (no spaces in path, forward slash instead of back slash, etc).

  • These compiler and linker conf from host profile should be honored and propagated to underlying build system during the build:

    • tools.build:cflags
    • tools.build:cxxflags
    • tools.build:defines
    • tools.build:sharedlinklags
    • tools.build:exelinkflags
    • tools.apple:enable_bitcode (only if host OS is iOS/watchOS/tvOS)
  • Multithread build (if supported by underlying build system):

    • if some steps are sensitive to race conditions, monothread should be enforced.
    • otherwise multithreaded build should be enabled with a number of cores controlled by tools.build:jobs conf from host profile if it is set, otherwise to all cores of build machine.

Package Method

  • CMake config files must be removed. They will be generated for consumers by CMakeDeps generator (or legacy cmake_find_package/cmake_find_package_multi generators).

  • pkg-config files must be removed. They will be generated for consumers by PkgConfigDeps generator (or legacy pkg_config generator).

  • On *nix systems, executables and shared libraries should have empty RPATH/RUNPATH/LC_RPATH. Though, a relative path pointing inside package itself is allowed.

  • On Apple OS family:

    • shared libs: name field of LC_ID_DYLIB load command must be @rpath/<libfilename>.
    • shared libs & executables: name field of each LC_LOAD_DYLIB load command should be @rpath/<libdependencyfilename> (except those refering to system libs or frameworks).
  • Installed files must not contain absolute paths specific to build machine. Relative paths to other packages is also forbidden since relative paths of dependencies during build may not be the same for consumers. Hardcoded relative paths pointing to a location in the package itself are allowed.

  • Static and shared flavors of the same library must not be packaged together.

Build System Examples

The Conan's documentation is always a good place for technical details. General patterns about how they can be used for OSS in ConanCenterIndex can be found in the package templates sections. These are excellent to copy and start from.

Header Only

If you are looking for header-only projects, you can take a look on header-only template. Also, Conan Docs have a section about how to package header-only libraries.

CMake

For C/C++ projects which use CMake for building, you can take a look on cmake package template.

Another common use case for CMake based projects, both header only and compiled, is modeling components to match the find_package and export the correct targets from Conan's generators. A basic examples of this is cpu_features, a moderate/intermediate example is cpprestsdk, and a very complex example is OpenCV.

Autotools

There is an autotools package template amiable to start from.

However, if you need to use autotools for building, you can take a look on libalsa, kmod, libcap.

Many projects offer pkg-config's *.pc files which need to be modeled using components. A prime example of this is Wayland.

No Upstream Build Scripts

For cases where a project only offers source files, but not a build script, you can add CMake support, but first, contact the upstream and open a PR offering building support. If it's rejected because the author doesn't want any kind of build script, or the project is abandoned, CCI can accept your build script. Take a look at Bzip2 and DirectShowBaseClasses as examples.

System Packages

Note: For exceptional cases where only system packages can be used and a regular Conan package may result in an incompatible and fragile package, a separated system package may be created. See the FAQs for more.

The SystemPackageTool can easily manage a system package manager (e.g. apt, pacman, brew, choco) and install packages which are missing on Conan Center but available for most distributions. It is key to correctly fill in the cpp_info for the consumers of a system package to have access to whatever was installed.

As example there is xorg. Also, it will require an exception rule for conan-center hook, a pull request should be open to allow it over the KB-H032.