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slog.go
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// Package slog implements minimal structured logging.
//
// See https://cdr.dev/slog for overview docs and a comparison with existing libraries.
//
// The examples are the best way to understand how to use this library effectively.
//
// The Logger type implements a high level API around the Sink interface.
// Logger implements Sink as well to allow composition.
//
// Implementations of the Sink interface are available in the sloggers subdirectory.
package slog // import "cdr.dev/slog"
import (
"context"
"fmt"
"os"
"runtime"
"sync"
"time"
"go.opentelemetry.io/otel/trace"
)
var defaultExitFn = os.Exit
// Sink is the destination of a Logger.
//
// All sinks must be safe for concurrent use.
type Sink interface {
LogEntry(ctx context.Context, e SinkEntry)
Sync()
}
// Log logs the given entry with the context to the
// underlying sinks.
//
// It extends the entry with the set fields and names.
func (l Logger) Log(ctx context.Context, e SinkEntry) {
if e.Level < l.level {
return
}
e.Fields = l.fields.append(e.Fields)
e.LoggerNames = appendNames(l.names, e.LoggerNames...)
for _, s := range l.sinks {
s.LogEntry(ctx, e)
}
}
// Sync calls Sync on all the underlying sinks.
func (l Logger) Sync() {
for _, s := range l.sinks {
s.Sync()
}
}
// Logger wraps Sink with a nice API to log entries.
//
// Logger is safe for concurrent use.
type Logger struct {
sinks []Sink
level Level
names []string
fields Map
skip int
exit func(int)
}
// Make creates a logger that writes logs to the passed sinks at LevelInfo.
func Make(sinks ...Sink) Logger {
return Logger{
sinks: sinks,
level: LevelInfo,
exit: os.Exit,
}
}
// Debug logs the msg and fields at LevelDebug.
// See Info for information on the fields argument.
func (l Logger) Debug(ctx context.Context, msg string, fields ...any) {
l.log(ctx, LevelDebug, msg, fields)
}
// Info logs the msg and fields at LevelInfo.
// Fields may contain any combination of key value pairs, Field, and Map.
// For example:
//
// log.Info(ctx, "something happened", "user", "alex", slog.F("age", 20))
//
// is equivalent to:
//
// log.Info(ctx, "something happened", slog.F("user", "alex"), slog.F("age", 20))
//
// is equivalent to:
//
// log.Info(ctx, "something happened", slog.M(
// slog.F("user", "alex"),
// slog.F("age", 20),
// ))
//
// is equivalent to:
//
// log.Info(ctx, "something happened", "user", "alex", "age", 20)
//
// In general, prefer using key value pairs over Field and Map, as that is how
// the standard library's slog package works.
func (l Logger) Info(ctx context.Context, msg string, fields ...any) {
l.log(ctx, LevelInfo, msg, fields)
}
// Warn logs the msg and fields at LevelWarn.
// See Info() for information on the fields argument.
func (l Logger) Warn(ctx context.Context, msg string, fields ...any) {
l.log(ctx, LevelWarn, msg, fields)
}
// Error logs the msg and fields at LevelError.
// See Info() for information on the fields argument.
//
// It will then Sync().
func (l Logger) Error(ctx context.Context, msg string, fields ...any) {
l.log(ctx, LevelError, msg, fields)
l.Sync()
}
// Critical logs the msg and fields at LevelCritical.
// See Info() for information on the fields argument.
//
// It will then Sync().
func (l Logger) Critical(ctx context.Context, msg string, fields ...any) {
l.log(ctx, LevelCritical, msg, fields)
l.Sync()
}
// Fatal logs the msg and fields at LevelFatal.
// See Info() for information on the fields argument.
//
// It will then Sync() and os.Exit(1).
func (l Logger) Fatal(ctx context.Context, msg string, fields ...any) {
l.log(ctx, LevelFatal, msg, fields)
l.Sync()
if l.exit == nil {
l.exit = defaultExitFn
}
l.exit(1)
}
// With returns a Logger that prepends the given fields on every
// logged entry.
//
// It will append to any fields already in the Logger.
func (l Logger) With(fields ...Field) Logger {
l.fields = l.fields.append(fields)
return l
}
// Named appends the name to the set names
// on the logger.
func (l Logger) Named(name string) Logger {
l.names = appendNames(l.names, name)
return l
}
// Leveled returns a Logger that only logs entries
// equal to or above the given level.
func (l Logger) Leveled(level Level) Logger {
l.level = level
l.sinks = append([]Sink(nil), l.sinks...)
return l
}
// AppendSinks appends the sinks to the set sink
// targets on the logger.
func (l Logger) AppendSinks(s ...Sink) Logger {
l.sinks = append(l.sinks, s...)
return l
}
func (l Logger) log(ctx context.Context, level Level, msg string, rawFields []any) {
fields := make(Map, 0, len(rawFields))
var wipField Field
for i, f := range rawFields {
if wipField.Name != "" {
wipField.Value = f
fields = append(fields, wipField)
wipField = Field{}
continue
}
switch f := f.(type) {
case Field:
fields = append(fields, f)
case Map:
fields = append(fields, f...)
case string:
wipField.Name = f
default:
panic(fmt.Sprintf("unexpected field type %T at index %v (does it have a key?)", f, i))
}
}
if wipField.Name != "" {
panic(fmt.Sprintf("field %q has no value", wipField.Name))
}
ent := l.entry(ctx, level, msg, fields)
l.Log(ctx, ent)
}
func (l Logger) entry(ctx context.Context, level Level, msg string, fields Map) SinkEntry {
ent := SinkEntry{
Time: time.Now().UTC(),
Level: level,
Message: msg,
Fields: fieldsFromContext(ctx).append(fields),
SpanContext: trace.SpanContextFromContext(ctx),
}
ent = ent.fillLoc(l.skip + 3)
return ent
}
var helpers sync.Map
// Helper marks the calling function as a helper
// and skips it for source location information.
// It's the slog equivalent of testing.TB.Helper().
func Helper() {
_, _, fn := location(1)
helpers.LoadOrStore(fn, struct{}{})
}
func (ent SinkEntry) fillFromFrame(f runtime.Frame) SinkEntry {
ent.Func = f.Function
ent.File = f.File
ent.Line = f.Line
return ent
}
func (ent SinkEntry) fillLoc(skip int) SinkEntry {
// Copied from testing.T
const maxStackLen = 50
var pc [maxStackLen]uintptr
// Skip two extra frames to account for this function
// and runtime.Callers itself.
n := runtime.Callers(skip+2, pc[:])
frames := runtime.CallersFrames(pc[:n])
for {
frame, more := frames.Next()
_, helper := helpers.Load(frame.Function)
if !helper || !more {
// Found a frame that wasn't a helper function.
// Or we ran out of frames to check.
return ent.fillFromFrame(frame)
}
}
}
func location(skip int) (file string, line int, fn string) {
pc, file, line, _ := runtime.Caller(skip + 1)
f := runtime.FuncForPC(pc)
return file, line, f.Name()
}
func appendNames(names []string, names2 ...string) []string {
if len(names2) == 0 {
return names
}
names3 := make([]string, 0, len(names)+len(names2))
names3 = append(names3, names...)
names3 = append(names3, names2...)
return names3
}
// Field represents a log field.
type Field struct {
Name string
Value interface{}
}
// F is a convenience constructor for Field.
func F(name string, value interface{}) Field {
return Field{Name: name, Value: value}
}
// M is a convenience constructor for Map
func M(fs ...Field) Map {
return fs
}
// Error is the standard key used for logging a Go error value.
func Error(err error) Field {
return F("error", err)
}
type fieldsKey struct{}
func fieldsWithContext(ctx context.Context, fields Map) context.Context {
return context.WithValue(ctx, fieldsKey{}, fields)
}
func fieldsFromContext(ctx context.Context) Map {
l, _ := ctx.Value(fieldsKey{}).(Map)
return l
}
// With returns a context that contains the given fields.
//
// Any logs written with the provided context will have the given logs prepended.
//
// It will append to any fields already in ctx.
func With(ctx context.Context, fields ...Field) context.Context {
f1 := fieldsFromContext(ctx)
f2 := f1.append(fields)
return fieldsWithContext(ctx, f2)
}
// SinkEntry represents the structure of a log entry.
// It is the argument to the sink when logging.
type SinkEntry struct {
Time time.Time
Level Level
Message string
LoggerNames []string
Func string
File string
Line int
SpanContext trace.SpanContext
Fields Map
}
// Level represents a log level.
type Level int
// The supported log levels.
//
// The default level is Info.
const (
// LevelDebug is used for development and debugging messages.
LevelDebug Level = iota
// LevelInfo is used for normal informational messages.
LevelInfo
// LevelWarn is used when something has possibly gone wrong.
LevelWarn
// LevelError is used when something has certainly gone wrong.
LevelError
// LevelCritical is used when when something has gone wrong and should
// be immediately investigated.
LevelCritical
// LevelFatal is used when the process is about to exit due to an error.
LevelFatal
)
var levelStrings = map[Level]string{
LevelDebug: "DEBUG",
LevelInfo: "INFO",
LevelWarn: "WARN",
LevelError: "ERROR",
LevelCritical: "CRITICAL",
LevelFatal: "FATAL",
}
// String implements fmt.Stringer.
func (l Level) String() string {
s, ok := levelStrings[l]
if !ok {
return fmt.Sprintf("slog.Level(%v)", int(l))
}
return s
}