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Crash in cocos2dx game 3.17.2 #20760

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ashK7 opened this issue Dec 2, 2022 · 2 comments
Open

Crash in cocos2dx game 3.17.2 #20760

ashK7 opened this issue Dec 2, 2022 · 2 comments

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@ashK7
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ashK7 commented Dec 2, 2022

  • cocos2d-x version: 3.17.2
  • devices test on android
  • developing environments - Android - CMake

hello everyone if anyone knows how to sort out this crash kindly let me know.

Steps to Reproduce:

android.app.ApplicationPackageManager$2.onChecksumsReady
ApplicationPackageManager.java line 949
Fatal Exception: java.lang.AbstractMethodError: abstract method "void android.content.pm.PackageManager$OnChecksumsReadyListener.onChecksumsReady(java.util.List)"
at android.app.ApplicationPackageManager$2.onChecksumsReady(ApplicationPackageManager.java:949)
at android.content.pm.IOnChecksumsReadyListener$Stub.onTransact(IOnChecksumsReadyListener.java:87)
at android.os.Binder.execTransactInternal(Binder.java:1184)
at android.os.Binder.execTransact(Binder.java:1143)

@vigmu2gmes
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I have 3.17.2 set up on my computer. Are you able to compile the project to produce executable or apk? Or is your game crashing while trying to open it on the source media that you are compiling?

@ashK7
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ashK7 commented Jan 6, 2023

no brother it is a google play consol log details.

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