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sets.go
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sets.go
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// Copyright 2021 Cloud Privacy Labs, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package lpg
import (
"container/list"
)
// A fastSet is a set of objects with constant-time
// insertion/deletion, with iterator support
type fastSet struct {
m map[int]*list.Element
l *list.List
}
func newFastSet() *fastSet {
return &fastSet{
m: make(map[int]*list.Element),
l: list.New(),
}
}
func (f *fastSet) init() {
f.m = make(map[int]*list.Element)
f.l = list.New()
}
func (f fastSet) size() int { return len(f.m) }
// Add a new item. Returns true if added
func (f *fastSet) add(id int, item interface{}) bool {
_, exists := f.m[id]
if exists {
return false
}
el := f.l.PushBack(item)
f.m[id] = el
return true
}
func (f *fastSet) get(id int) (interface{}, bool) {
el, ok := f.m[id]
if !ok {
return nil, false
}
return el.Value, true
}
// Remove an item. Returns true if removed
func (f *fastSet) remove(id int) bool {
el := f.m[id]
if el == nil {
return false
}
delete(f.m, id)
f.l.Remove(el)
return true
}
func (f fastSet) has(id int) bool {
_, exists := f.m[id]
return exists
}
func (f fastSet) iterator() Iterator {
return &listIterator{next: f.l.Front(), size: f.size()}
}
type NodeSet struct {
set fastSet
}
func NewNodeSet() *NodeSet {
nm := &NodeSet{}
nm.set.init()
return nm
}
func (set *NodeSet) Add(node *Node) {
set.set.add(node.id, node)
}
func (set NodeSet) Remove(node *Node) {
set.set.remove(node.id)
}
func (set NodeSet) Has(node *Node) bool {
return set.set.has(node.id)
}
func (set NodeSet) Len() int {
return set.set.size()
}
func (set NodeSet) Iterator() NodeIterator {
i := set.set.iterator()
return nodeIterator{i}
}
func (set NodeSet) Slice() []*Node {
return NodeSlice(set.Iterator())
}
// EdgeSet keeps an unordered set of edges
type EdgeSet struct {
set fastSet
}
func NewEdgeSet() *EdgeSet {
es := &EdgeSet{}
es.set.init()
return es
}
func (set *EdgeSet) Add(edge *Edge) {
set.set.add(edge.id, edge)
}
func (set EdgeSet) Remove(edge *Edge) {
set.set.remove(edge.id)
}
func (set EdgeSet) Len() int {
return set.set.size()
}
func (set EdgeSet) Iterator() EdgeIterator {
i := set.set.iterator()
return edgeIterator{i}
}
func (set EdgeSet) Slice() []*Edge {
return EdgeSlice(set.Iterator())
}