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@JasonAtClockwork JasonAtClockwork commented Dec 2, 2025

Description of Changes

Closes: #3781

  • Added and tested procedure docs for Unreal C++ & Unreal Blueprint
  • Fixed a small issue with the blueprint accessors for the event status
  • Fixed a bug in the C# procedure docs

API and ABI breaking changes

N/A

Expected complexity level and risk

1

Testing

I built a new local test framework to do another clean end to end test of procedures with Unreal to properly test the Blueprint work as well.

  • Built the Rust server alongside a new Unreal client and tested each procedure/callback in C++ and Blueprint
  • Reviewed the docs locally

Fixed a small issue with the blueprint accessors for the event status
Fixed a bug in the C# procedure docs
@JasonAtClockwork JasonAtClockwork self-assigned this Dec 2, 2025
@JasonAtClockwork JasonAtClockwork marked this pull request as ready for review December 2, 2025 22:26
@JasonAtClockwork JasonAtClockwork requested review from gefjon and jdetter and removed request for gefjon December 2, 2025 22:27
@JasonAtClockwork JasonAtClockwork added documentation Improvements or additions to documentation backward-compatible bugfix Fixes something that was expected to work differently release-1.11.0 labels Dec 3, 2025
@JasonAtClockwork JasonAtClockwork added this pull request to the merge queue Dec 3, 2025
Merged via the queue into master with commit 52d098d Dec 3, 2025
26 checks passed
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backward-compatible bugfix Fixes something that was expected to work differently documentation Improvements or additions to documentation release-1.11.0

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Procedures: Docs: Add Unreal C++ examples

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