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GetHeightmapBottomZForArea.md

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22 lines (18 loc) · 403 Bytes
ns aliases
PATHFIND
0x3599D741C9AC6310

_GET_HEIGHTMAP_BOTTOM_Z_FOR_AREA

// 0x3599D741C9AC6310 0x76751DD4
float _GET_HEIGHTMAP_BOTTOM_Z_FOR_AREA(float x1, float y1, float x2, float y2);
Returns CGameWorldHeightMap's minimum Z among all grid nodes that intersect with the specified rectangle.

Parameters

  • x1:
  • y1:
  • x2:
  • y2:

Return value