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index.js
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index.js
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import React from 'react';
import Immutable from 'immutable';
import propTypes from 'prop-types';
import style from './index.less';
import Button from './button';
import store from '../../store';
import todo from '../../control/todo';
import { i18n, lan } from '../../unit/const';
export default class Keyboard extends React.Component {
componentDidMount() {
const touchEventCatch = {}; // 对于手机操作, 触发了touchstart, 将作出记录, 不再触发后面的mouse事件
// 在鼠标触发mousedown时, 移除元素时可以不触发mouseup, 这里做一个兼容, 以mouseout模拟mouseup
const mouseDownEventCatch = {};
document.addEventListener('touchstart', (e) => {
if (e.preventDefault) {
e.preventDefault();
}
}, true);
// 解决issue: https://github.com/chvin/react-tetris/issues/24
document.addEventListener('touchend', (e) => {
if (e.preventDefault) {
e.preventDefault();
}
}, true);
// 阻止双指放大
document.addEventListener('gesturestart', (e) => {
if (e.preventDefault) {
event.preventDefault();
}
});
document.addEventListener('mousedown', (e) => {
if (e.preventDefault) {
e.preventDefault();
}
}, true);
Object.keys(todo).forEach((key) => {
this[`dom_${key}`].dom.addEventListener('mousedown', () => {
if (touchEventCatch[key] === true) {
return;
}
todo[key].down(store);
mouseDownEventCatch[key] = true;
}, true);
this[`dom_${key}`].dom.addEventListener('mouseup', () => {
if (touchEventCatch[key] === true) {
touchEventCatch[key] = false;
return;
}
todo[key].up(store);
mouseDownEventCatch[key] = false;
}, true);
this[`dom_${key}`].dom.addEventListener('mouseout', () => {
if (mouseDownEventCatch[key] === true) {
todo[key].up(store);
}
}, true);
this[`dom_${key}`].dom.addEventListener('touchstart', () => {
touchEventCatch[key] = true;
todo[key].down(store);
}, true);
this[`dom_${key}`].dom.addEventListener('touchend', () => {
todo[key].up(store);
}, true);
});
}
shouldComponentUpdate({ keyboard, filling }) {
return !Immutable.is(keyboard, this.props.keyboard) || filling !== this.props.filling;
}
render() {
const keyboard = this.props.keyboard;
return (
<div
className={style.keyboard}
style={{
marginTop: 20 + this.props.filling,
}}
>
<Button
color="blue"
size="s1"
top={0}
left={374}
label={i18n.rotation[lan]}
arrow="translate(0, 63px)"
position
active={keyboard.get('rotate')}
ref={(c) => { this.dom_rotate = c; }}
/>
<Button
color="blue"
size="s1"
top={180}
left={374}
label={i18n.down[lan]}
arrow="translate(0,-71px) rotate(180deg)"
active={keyboard.get('down')}
ref={(c) => { this.dom_down = c; }}
/>
<Button
color="blue"
size="s1"
top={90}
left={284}
label={i18n.left[lan]}
arrow="translate(60px, -12px) rotate(270deg)"
active={keyboard.get('left')}
ref={(c) => { this.dom_left = c; }}
/>
<Button
color="blue"
size="s1"
top={90}
left={464}
label={i18n.right[lan]}
arrow="translate(-60px, -12px) rotate(90deg)"
active={keyboard.get('right')}
ref={(c) => { this.dom_right = c; }}
/>
<Button
color="blue"
size="s0"
top={100}
left={52}
label={`${i18n.drop[lan]} (SPACE)`}
active={keyboard.get('drop')}
ref={(c) => { this.dom_space = c; }}
/>
<Button
color="red"
size="s2"
top={0}
left={196}
label={`${i18n.reset[lan]}(R)`}
active={keyboard.get('reset')}
ref={(c) => { this.dom_r = c; }}
/>
<Button
color="green"
size="s2"
top={0}
left={106}
label={`${i18n.sound[lan]}(S)`}
active={keyboard.get('music')}
ref={(c) => { this.dom_s = c; }}
/>
<Button
color="green"
size="s2"
top={0}
left={16}
label={`${i18n.pause[lan]}(P)`}
active={keyboard.get('pause')}
ref={(c) => { this.dom_p = c; }}
/>
</div>
);
}
}
Keyboard.propTypes = {
filling: propTypes.number.isRequired,
keyboard: propTypes.object.isRequired,
};