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Targeting inputs (that were widgets) #52
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hmmm. Primitives are a pain, but that's a good use case. tl;dr - can't be done at the moment, but I'll look into it. |
I can't get primitives to work (refuse to connect) and conditioning out of the clip_encoders doesn't work either. They will connect but the ksampler throws up an error about the lack of connections. |
@DarkAlchy , could you post an example workflow (of the conditioning problem) - ideally as a new Issue? |
Works now but this goes back to my other ticket now due to having four conditionings). |
I might be missing something, but say that I want to have a Primitive node of type Combo to pick the Sampler (and another for Scheduler). How would I connect this to the UE network to populate the inputs on KSampler nodes?
Connecting a primitive first to type it and then trying to route it to an
Anything Everywhere
orAnything Everywhere?
node didn't work.The text was updated successfully, but these errors were encountered: