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This package provides utilities for implementing game architecture which is oriented around `ScriptableObject` assets and Game Events. Most of these ideas are based on [Unite2017](https://github.com/roboryantron/Unite2017).
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## Features
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- Game Events - allows transferring of event messages using `ScriptableObject` assets. See
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- Game Events - allows transferring of event messages using `ScriptableObject` assets.
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- Game Event listeners - listener components which allow subscribing to specific events.
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- Mutable Objects - allows sharing and resetting of data via `ScriptableObject` assets.
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