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added curves/splines to the readme
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README.md

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@@ -13,6 +13,13 @@ Expanded Math Functionality for Unity
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- Line/Line
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- Line/Circle
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- Circle/Circle
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- Curves & Splines
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- Bézier (Quadratic, Cubic & Generalized)
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- Hermite
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- Catmull-Rom
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- B-Spline (Uniform Cubic & Generalized Non-Uniform)
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- NURBS (Non-Unifrom Rational B-Spline)
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- Trajectory (Cubic)
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- Trajectory math
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- GetDisplacement (point in trajectory), given gravity, angle, speed & time
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- GetLaunchSpeed, given gravity, angle & lateral distance

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