|
| 1 | +============================================================================== |
| 2 | +NOKIA CELLPHONE FC SMALL |
| 3 | +======================== |
| 4 | + |
| 5 | + |
| 6 | +============================================================================== |
| 7 | +Info |
| 8 | +==== |
| 9 | + |
| 10 | +This is a font that emulates the bitmap font used by Nokia-based cell phones. |
| 11 | +As the name implies ("Nokia Cellphone Small"), this is the "Small" font - used |
| 12 | +on some menus, not the data fields (which it used a "big" font). |
| 13 | + |
| 14 | +This was done because 1) I needed to use it on some projects and 2) I saw lots |
| 15 | +of people asking for a font like this. So I had some experience in creating |
| 16 | +bitmap-emulating truetype fonts (that is, a truetype, vector-based font that |
| 17 | +works as if it was a bitmap-based font) and then I decided to do this thingie. |
| 18 | +I send a message to my Nokia 6120 cell phone with every characters that the |
| 19 | +cell phone had and then scanned the cellphone screens to rebuild it using |
| 20 | +fontlab 3 and 4. |
| 21 | + |
| 22 | + |
| 23 | +============================================================================== |
| 24 | +How to use (read it please) |
| 25 | +=========================== |
| 26 | + |
| 27 | +This is a "bitmap" font, a truetype font that emulates real bitmap fonts (with |
| 28 | +no antialias, that is). It should be used at the same point size (8) or |
| 29 | +multiples thereof (16, 24, 32) to produce the best result. When used properly, |
| 30 | +it renders as the font found on the Nokia cellphones software. |
| 31 | + |
| 32 | +Here's some specific hints: |
| 33 | + |
| 34 | +Photoshop 5: use it as a normal font, with no antialias. The underline is way |
| 35 | +too low, but I can't fix it. |
| 36 | + |
| 37 | +Photoshop 7: use it as a normal font, with no antialias. If you're |
| 38 | +experiencing variating vertical positions for the underline, use a fixed |
| 39 | +leading/line spacing (10, for example) instead of the "auto" mode. |
| 40 | + |
| 41 | +Flash: use it normally. It will not produce antialias as long as you position |
| 42 | +your textfield on "rounded" pixels, related to the main flash stage. To do |
| 43 | +this, draw/type your textfield on stage, go to the "Info" panel, and be sure |
| 44 | +the topmost axis is selected (little black box) and its X and Y position are |
| 45 | +set to a position with no decimal points (e.g., 10 and 8 instead of 10.1 and |
| 46 | +8.5). You can embed the fonts too, *NO* antialias will occur as long as you use |
| 47 | +it on the right positions. |
| 48 | + |
| 49 | + |
| 50 | +============================================================================== |
| 51 | +Modifications |
| 52 | +============= |
| 53 | + |
| 54 | +* VERSION 2.2 - A minor correction on wordspacing which got increased on the |
| 55 | +last version. Now it's correct again (from 5 to 4 pixels). |
| 56 | + |
| 57 | +* VERSION 2.1 - Small additions, due to a BIG help by Panu Tuominen from |
| 58 | +PanuWorld (www.panuworld.net). Added characters: |
| 59 | + |
| 60 | + � � - Y/y with acute |
| 61 | + � � - A/a with ring |
| 62 | + � � - Y/y with diaeresis (Y being *done from certain clues* - not sure it's right, but it probably is) |
| 63 | + ` - grave accent (unicode 0060) |
| 64 | + |
| 65 | +* VERSION 2.0 - Took it to a new metric system (more fit for "bitmap fonts"), |
| 66 | +fixed lots of small polygon discrepancies, and fixed some Flash filling holes |
| 67 | +bugs. I've changed the leading too; since there's no standard leading on the |
| 68 | +cellphone menus I've chosen one of my own. |
| 69 | + |
| 70 | +Also, since I got a new Nokia (3310) cellphone, there's ton of new characters |
| 71 | +available that I have added to the font. There are now 164 glyphs on the Nokia |
| 72 | +cellphone truetype font. Here's what have been added: |
| 73 | + |
| 74 | + � � - A/a with diaeresis |
| 75 | + � � - E/e with grave |
| 76 | + � � - E/e with diaeresis |
| 77 | + � � - I/i with diaeresis |
| 78 | + � � - I/i with circumflex |
| 79 | + � � - O/o with grave |
| 80 | + � � - O/o with diaeresis |
| 81 | + � � - U/u with grave |
| 82 | + � � - U/u with circumflex |
| 83 | + � � - N/n with tilde |
| 84 | + � � - O/o with slash/stroke |
| 85 | + * * - G/g with breve (turkish codepage) |
| 86 | + � - currency sign |
| 87 | + � - latin capital letter AE |
| 88 | + � - latin small letter AE |
| 89 | + � - greek beta (I think) |
| 90 | + � - Euro |
| 91 | + |
| 92 | +* VERSION 1.4 - Fixed the WORDSPACE and LEADING size. Thanks to Gustavo Rodrigues |
| 93 | +(from www.escritaurbana.com.br) for pointing me my mistakes. I also fixed some |
| 94 | +mistakes on the documentation (this file). |
| 95 | + |
| 96 | +* VERSION 1.2 - Optimized for Macromedia Flash usage (no hollows) and with |
| 97 | +a MAC TTF version provided by Chris Moritz (members.home.net/fieldofaction3). |
| 98 | + |
| 99 | + |
| 100 | +============================================================================== |
| 101 | +Copyright and stuff |
| 102 | +=================== |
| 103 | + |
| 104 | +This is a free font/file, distribute as you wish to who you wish. You are free |
| 105 | +to use it on a movie, a videogame, a video, a broadcast, without having to ask |
| 106 | +my permission. |
| 107 | + |
| 108 | +Please do not send me emails asking me to sign release forms if it require |
| 109 | +any sort of scanning or digital compositing. It's a big chore. This license |
| 110 | +file and a simple confirmation email should suffice as proof that you are |
| 111 | +allowed to use it. |
| 112 | + |
| 113 | +Of course I don't mind emails letting me know where something has been used. |
| 114 | +Those are always gratifying! |
| 115 | + |
| 116 | +Do NOT sell this font. It's not yours and you can't make money of it. |
| 117 | + |
| 118 | +I don't know if the original Nokia font has some copyright which prevents |
| 119 | +people from making new fonts based on it. I hope not. Anyways, buy a Nokia, |
| 120 | +and I think everything's gonna be alright. |
| 121 | + |
| 122 | +Special thanks on this version go out to Carlos B�la (www.goldenshower.gs) and |
| 123 | +Diogo Kalil (www.sincolor.com.br) for helping me out with the Mac version of |
| 124 | +the font. It has been extensively tested to ensure it's as smooth (hint, |
| 125 | +kerning, spacing and aliasing-wise) as the pc one is. |
| 126 | + |
| 127 | + |
| 128 | +============================================================================== |
| 129 | +Author |
| 130 | +====== |
| 131 | + |
| 132 | +This font was done by Zeh Fernando on Fontlab 4 (www.fontlab.com) on a PC. |
| 133 | + |
| 134 | +Zeh Fernando |
| 135 | +zeh@zehfernando.com |
| 136 | +www.zehfernando.com |
0 commit comments