Allow installing and removing bionics through debug menu #2507
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Summary
SUMMARY: Interface "Allow installing and removing bionics through debug menu"
Purpose of change
We already have 3 debug mutations that help with debugging bionics, but they have multiple shortcomings:
Describe the solution
Add new debug menu entry in Character section that allows installing and removing bionics, as well as editing power level and power cap.
For convenience, power manipulation functions can prompt in both joules and kilojoules.
Delete the clunkier debug mutations.
Describe alternatives you've considered
Leave debug mutations in - someone's bound to try to use them by mistake, and it's not really a mutation you're supposed to have, so I think it's fine to delete them outright. Test saves with that mutation will show a debugmsg on first load, but then they fix themselves.