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Socket.IO-Client-Swift

Socket.IO-client for Swift. Supports ws/wss/polling connections and binary. For socket.io 1.0+ and Swift 1.1.

For Swift 1.2 use the 1.2 branch.

Installation

Manually (iOS 7+)

  1. Copy the SwiftIO folder into your Xcode project!

CocoaPods 0.36.0 or later (iOS 8+)

Create Podfile and add pod 'Socket.IO-Client-Swift':

source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'
use_frameworks!

pod 'Socket.IO-Client-Swift', '~> 1.3.2' # Or latest version

Install pods:

$ pod install

Import in your swift file:

import Socket_IO_Client_Swift

API

Constructors

init(socketURL: String, opts:NSDictionary? = nil) - Constructs a new client for the given URL. opts can be omitted (will use default values. See example)

convenience init(socketURL: String, options:NSDictionary?) - Same as above, but meant for Objective-C. See Objective-C Example. Methods

  1. socket.on(name:String, callback:((data:NSArray?, ack:AckEmitter?) -> Void)) - Adds a handler for an event. Items are passed by an array. ack can be used to send an ack when one is requested. See example.
  2. socket.onAny(callback:((event:String, items:AnyObject?)) -> Void) - Adds a handler for all events. It will be called on any received event.
  3. socket.emit(event:String, _ items:AnyObject...) - Sends a message. Can send multiple items.
  4. socket.emitObjc(event:String, withItems items:[AnyObject]) - emit for Objective-C
  5. socket.emitWithAck(event:String, _ items:AnyObject...) -> SocketAckHandler - Sends a message that requests an acknowledgement from the server. Returns a SocketAckHandler which you can use to add an onAck handler. See example.
  6. socket.emitWithAckObjc(event:String, withItems items:[AnyObject]) -> SocketAckHandler - emitWithAck for Objective-C.
  7. socket.connect() - Establishes a connection to the server. A "connect" event is fired upon successful connection.
  8. socket.connectWithParams(params:[String: AnyObject]) - Establishes a connection to the server passing the specified params. A "connect" event is fired upon successful connection.
  9. socket.close(#fast:Bool) - Closes the socket. Once a socket is closed it should not be reopened. Pass true to fast if you're closing from a background task.

Events

  1. connect - Emitted when on a successful connection.
  2. disconnect - Emitted when the connection is closed.
  3. error - Emitted if the websocket encounters an error.
  4. reconnect - Emitted when the connection is starting to reconnect.
  5. reconnectAttempt - Emitted when attempting to reconnect.

Example

// opts can be omitted, will use default values
let socket = SocketIOClient(socketURL: "https://localhost:8080", opts: [
    "reconnects": true, // Default is true
    "reconnectAttempts": 5, // Default is -1 (infinite tries)
    "reconnectWait": 5, // Default is 10
    "nsp": "swift", // connects to the specified namespace. Default is /
    "forcePolling": true, // if true the client will only use XHR polling, Default is false (polling/WebSockets)
    "forceWebsockets": false, // if true the client will only use WebSockets. Trumps forcePolling. Default is false. (polling/WebSockets)
    "cookies": nil // An array of NSHTTPCookies. Passed during handshake. Default is nil
])

// Called on every event
socket.onAny {println("got event: \($0.event) with items \($0.items)")}

// Socket Events
socket.on("connect") {data, ack in
    println("socket connected")

    // Sending messages
    socket.emit("testEcho")

    socket.emit("testObject", [
        "data": true
        ])

    // Sending multiple items per message
    socket.emit("multTest", [1], 1.4, 1, "true",
        true, ["test": "foo"], "bar")
}

// Requesting acks, and responding to acks
socket.on("ackEvent") {data, ack in
    if let str = data?[0] as? String {
        println("Got ackEvent")
    }

    // data is an array
    if let int = data?[1] as? Int {
        println("Got int")
    }

    // You can specify a custom timeout interval. 0 means no timeout.
    socket.emitWithAck("ackTest", "test").onAck(0) {data in
        println(data?[0])
    }

    ack?("Got your event", "dude")
}

socket.on("jsonTest") {data, ack in
    if let json = data?[0] as? NSDictionary {
       println(json["test"]!) // foo bar
    }
}

// Connecting
socket.connect()

Objective-C Example

SocketIOClient* socket = [[SocketIOClient alloc] initWithSocketURL:@"localhost:8080" options:nil];

[socket on: @"connect" callback: ^(NSArray* data, void (^ack)(NSArray*)) {
    NSLog(@"connected");
    [socket emitObjc:@"echo" withItems:@[@"echo test"]];
    [[socket emitWithAckObjc:@"ackack" withItems:@[@"test"]] onAck:0 withCallback:^(NSArray* data) {
        NSLog(@"Got data");
    }];
}];

Detailed Example

A more detailed example can be found here

License

MIT

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  • Swift 99.1%
  • Ruby 0.9%