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symboldatabase.h
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/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2019 Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//---------------------------------------------------------------------------
#ifndef symboldatabaseH
#define symboldatabaseH
//---------------------------------------------------------------------------
#include "config.h"
#include "library.h"
#include "mathlib.h"
#include "platform.h"
#include "token.h"
#include <cstddef>
#include <list>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
class ErrorLogger;
class Function;
class Scope;
class Settings;
class SymbolDatabase;
class Tokenizer;
class ValueType;
/**
* @brief Access control enumerations.
*/
enum AccessControl { Public, Protected, Private, Global, Namespace, Argument, Local, Throw };
/**
* @brief Array dimension information.
*/
struct Dimension {
Dimension() : tok(nullptr), num(0), known(true) { }
const Token *tok; ///< size token
MathLib::bigint num; ///< (assumed) dimension length when size is a number, 0 if not known
bool known; ///< Known size
};
/** @brief Information about a class type. */
class CPPCHECKLIB Type {
public:
const Token* classDef; ///< Points to "class" token
const Scope* classScope;
const Scope* enclosingScope;
enum NeedInitialization {
Unknown, True, False
} needInitialization;
class BaseInfo {
public:
BaseInfo() :
type(nullptr), nameTok(nullptr), access(Public), isVirtual(false) {
}
std::string name;
const Type* type;
const Token* nameTok;
AccessControl access; // public/protected/private
bool isVirtual;
// allow ordering within containers
bool operator<(const BaseInfo& rhs) const {
return this->type < rhs.type;
}
};
struct FriendInfo {
FriendInfo() :
nameStart(nullptr), nameEnd(nullptr), type(nullptr) {
}
const Token* nameStart;
const Token* nameEnd;
const Type* type;
};
std::vector<BaseInfo> derivedFrom;
std::vector<FriendInfo> friendList;
const Token * typeStart;
const Token * typeEnd;
Type(const Token* classDef_ = nullptr, const Scope* classScope_ = nullptr, const Scope* enclosingScope_ = nullptr) :
classDef(classDef_),
classScope(classScope_),
enclosingScope(enclosingScope_),
needInitialization(Unknown),
typeStart(nullptr),
typeEnd(nullptr) {
if (classDef_ && classDef_->str() == "enum")
needInitialization = True;
else if (classDef_ && classDef_->str() == "using") {
typeStart = classDef->tokAt(3);
typeEnd = typeStart;
while (typeEnd->next() && typeEnd->next()->str() != ";")
typeEnd = typeEnd->next();
}
}
const std::string& name() const;
const std::string& type() const {
return classDef ? classDef->str() : emptyString;
}
bool isClassType() const {
return classDef && classDef->str() == "class";
}
bool isEnumType() const {
return classDef && classDef->str() == "enum";
}
bool isTypeAlias() const {
return classDef && classDef->str() == "using";
}
bool isStructType() const {
return classDef && classDef->str() == "struct";
}
const Token *initBaseInfo(const Token *tok, const Token *tok1);
const Function* getFunction(const std::string& funcName) const;
/**
* Check for circulare dependencies, i.e. loops within the class hierarchy
* @param ancestors list of ancestors. For internal usage only, clients should not supply this argument.
* @return true if there is a circular dependency
*/
bool hasCircularDependencies(std::set<BaseInfo>* ancestors = nullptr) const;
/**
* Check for dependency
* @param ancestor potential ancestor
* @return true if there is a dependency
*/
bool findDependency(const Type* ancestor) const;
bool isDerivedFrom(const std::string & ancestor) const;
};
class CPPCHECKLIB Enumerator {
public:
explicit Enumerator(const Scope * scope_) : scope(scope_), name(nullptr), value(0), start(nullptr), end(nullptr), value_known(false) { }
const Scope * scope;
const Token * name;
MathLib::bigint value;
const Token * start;
const Token * end;
bool value_known;
};
/** @brief Information about a member variable. */
class CPPCHECKLIB Variable {
/** @brief flags mask used to access specific bit. */
enum {
fIsMutable = (1 << 0), /** @brief mutable variable */
fIsStatic = (1 << 1), /** @brief static variable */
fIsConst = (1 << 2), /** @brief const variable */
fIsExtern = (1 << 3), /** @brief extern variable */
fIsClass = (1 << 4), /** @brief user defined type */
fIsArray = (1 << 5), /** @brief array variable */
fIsPointer = (1 << 6), /** @brief pointer variable */
fIsReference = (1 << 7), /** @brief reference variable */
fIsRValueRef = (1 << 8), /** @brief rvalue reference variable */
fHasDefault = (1 << 9), /** @brief function argument with default value */
fIsStlType = (1 << 10), /** @brief STL type ('std::') */
fIsStlString = (1 << 11), /** @brief std::string|wstring|basic_string<T>|u16string|u32string */
fIsFloatType = (1 << 12), /** @brief Floating point type */
fIsVolatile = (1 << 13), /** @brief volatile */
fIsSmartPointer = (1 << 14) /** @brief std::shared_ptr|unique_ptr */
};
/**
* Get specified flag state.
* @param flag_ flag to get state of
* @return true if flag set or false in flag not set
*/
bool getFlag(unsigned int flag_) const {
return ((mFlags & flag_) != 0);
}
/**
* Set specified flag state.
* @param flag_ flag to set state
* @param state_ new state of flag
*/
void setFlag(unsigned int flag_, bool state_) {
mFlags = state_ ? mFlags | flag_ : mFlags & ~flag_;
}
/**
* @brief parse and save array dimension information
* @param settings Platform settings and library
* @return true if array, false if not
*/
bool arrayDimensions(const Settings* settings);
public:
Variable(const Token *name_, const Token *start_, const Token *end_,
std::size_t index_, AccessControl access_, const Type *type_,
const Scope *scope_, const Settings* settings)
: mNameToken(name_),
mTypeStartToken(start_),
mTypeEndToken(end_),
mIndex(index_),
mAccess(access_),
mFlags(0),
mType(type_),
mScope(scope_),
mValueType(nullptr) {
evaluate(settings);
}
~Variable();
/**
* Get name token.
* @return name token
*/
const Token *nameToken() const {
return mNameToken;
}
/**
* Get type start token.
* The type start token doesn't account 'static' and 'const' qualifiers
* E.g.:
* static const int * const p = ...;
* type start token ^
* @return type start token
*/
const Token *typeStartToken() const {
return mTypeStartToken;
}
/**
* Get type end token.
* The type end token doesn't account the forward 'const' qualifier
* E.g.:
* static const int * const p = ...;
* type end token ^
* @return type end token
*/
const Token *typeEndToken() const {
return mTypeEndToken;
}
/**
* Get end token of variable declaration
* E.g.
* int i[2][3] = ...
* end token ^
* @return variable declaration end token
*/
const Token *declEndToken() const;
/**
* Get name string.
* @return name string
*/
const std::string &name() const {
// name may not exist for function arguments
if (mNameToken)
return mNameToken->str();
return emptyString;
}
/**
* Get declaration ID (varId used for variable in its declaration).
* @return declaration ID
*/
unsigned int declarationId() const {
// name may not exist for function arguments
if (mNameToken)
return mNameToken->varId();
return 0;
}
/**
* Get index of variable in declared order.
* @return variable index
*/
std::size_t index() const {
return mIndex;
}
/**
* Is variable public.
* @return true if public, false if not
*/
bool isPublic() const {
return mAccess == Public;
}
/**
* Is variable protected.
* @return true if protected, false if not
*/
bool isProtected() const {
return mAccess == Protected;
}
/**
* Is variable private.
* @return true if private, false if not
*/
bool isPrivate() const {
return mAccess == Private;
}
/**
* Is variable global.
* @return true if global, false if not
*/
bool isGlobal() const {
return mAccess == Global;
}
/**
* Is variable in a namespace.
* @return true if in a namespace, false if not
*/
bool isNamespace() const {
return mAccess == Namespace;
}
/**
* Is variable a function argument.
* @return true if a function argument, false if not
*/
bool isArgument() const {
return mAccess == Argument;
}
/**
* Is variable local.
* @return true if local, false if not
*/
bool isLocal() const {
return (mAccess == Local) && !isExtern();
}
/**
* Is variable mutable.
* @return true if mutable, false if not
*/
bool isMutable() const {
return getFlag(fIsMutable);
}
/**
* Is variable volatile.
* @return true if volatile, false if not
*/
bool isVolatile() const {
return getFlag(fIsVolatile);
}
/**
* Is variable static.
* @return true if static, false if not
*/
bool isStatic() const {
return getFlag(fIsStatic);
}
/**
* Is variable extern.
* @return true if extern, false if not
*/
bool isExtern() const {
return getFlag(fIsExtern);
}
/**
* Is variable const.
* @return true if const, false if not
*/
bool isConst() const {
return getFlag(fIsConst);
}
/**
* Is variable a throw type.
* @return true if throw type, false if not
*/
bool isThrow() const {
return mAccess == Throw;
}
/**
* Is variable a user defined (or unknown) type.
* @return true if user defined type, false if not
*/
bool isClass() const {
return getFlag(fIsClass);
}
/**
* Is variable an array.
* @return true if array, false if not
*/
bool isArray() const {
return getFlag(fIsArray) && !getFlag(fIsPointer);
}
/**
* Is pointer variable.
* @return true if pointer, false otherwise
*/
bool isPointer() const {
return getFlag(fIsPointer);
}
/**
* Is variable a pointer to an array
* @return true if pointer to array, false otherwise
*/
bool isPointerToArray() const {
return isPointer() && getFlag(fIsArray);
}
/**
* Is variable an array of pointers
* @return true if array or pointers, false otherwise
*/
bool isPointerArray() const;
/**
* Is array or pointer variable.
* @return true if pointer or array, false otherwise
*/
bool isArrayOrPointer() const {
return getFlag(fIsArray) || getFlag(fIsPointer);
}
/**
* Is reference variable.
* @return true if reference, false otherwise
*/
bool isReference() const {
return getFlag(fIsReference);
}
/**
* Is reference variable.
* @return true if reference, false otherwise
*/
bool isRValueReference() const {
return getFlag(fIsRValueRef);
}
/**
* Does variable have a default value.
* @return true if has a default falue, false if not
*/
bool hasDefault() const {
return getFlag(fHasDefault);
}
/**
* Get Type pointer of known type.
* @return pointer to type if known, NULL if not known
*/
const Type *type() const {
return mType;
}
/**
* Get Scope pointer of known type.
* @return pointer to type scope if known, NULL if not known
*/
const Scope *typeScope() const {
return mType ? mType->classScope : nullptr;
}
/**
* Get Scope pointer of enclosing scope.
* @return pointer to enclosing scope
*/
const Scope *scope() const {
return mScope;
}
/**
* Get array dimensions.
* @return array dimensions vector
*/
const std::vector<Dimension> &dimensions() const {
return mDimensions;
}
/**
* Get array dimension length.
* @return length of dimension
*/
MathLib::bigint dimension(std::size_t index_) const {
return mDimensions[index_].num;
}
/**
* Get array dimension known.
* @return length of dimension known
*/
bool dimensionKnown(std::size_t index_) const {
return mDimensions[index_].known;
}
/**
* Checks if the variable is an STL type ('std::')
* E.g.:
* std::string s;
* ...
* sVar->isStlType() == true
* @return true if it is an stl type and its type matches any of the types in 'stlTypes'
*/
bool isStlType() const {
return getFlag(fIsStlType);
}
/**
* Checks if the variable is an STL type ('std::')
* E.g.:
* std::string s;
* ...
* sVar->isStlType() == true
* @return true if it is an stl type and its type matches any of the types in 'stlTypes'
*/
bool isStlStringType() const {
return getFlag(fIsStlString);
}
bool isSmartPointer() const {
return getFlag(fIsSmartPointer);
}
/**
* Checks if the variable is of any of the STL types passed as arguments ('std::')
* E.g.:
* std::string s;
* ...
* const char *str[] = {"string", "wstring"};
* sVar->isStlType(str) == true
* @param stlType stl type
* @return true if it is an stl type and its type matches any of the types in 'stlTypes'
*/
bool isStlType(const std::string& stlType) const {
return isStlType() && stlType==mTypeStartToken->strAt(2);
}
/**
* Checks if the variable is of any of the STL types passed as arguments ('std::')
* E.g.:
* std::string s;
* ...
* const std::set<std::string> str = make_container< std::set<std::string> >() << "string" << "wstring";
* sVar->isStlType(str) == true
* @param stlTypes set of stl types
* @return true if it is an stl type and its type matches any of the types in 'stlTypes'
*/
bool isStlType(const std::set<std::string>& stlTypes) const {
return isStlType() && stlTypes.find(mTypeStartToken->strAt(2))!=stlTypes.end();
}
/**
* Determine whether it's a floating number type
* @return true if the type is known and it's a floating type (float, double and long double) or a pointer/array to it
*/
bool isFloatingType() const {
return getFlag(fIsFloatType);
}
/**
* Determine whether it's an enumeration type
* @return true if the type is known and it's an enumeration type
*/
bool isEnumType() const {
return type() && type()->isEnumType();
}
const ValueType *valueType() const {
return mValueType;
}
void setValueType(const ValueType &valueType);
AccessControl accessControl() const {
return mAccess;
}
private:
// only symbol database can change the type
friend class SymbolDatabase;
/**
* Set Type pointer to known type.
* @param t type
*/
void type(const Type * t) {
mType = t;
}
/** @brief variable name token */
const Token *mNameToken;
/** @brief variable type start token */
const Token *mTypeStartToken;
/** @brief variable type end token */
const Token *mTypeEndToken;
/** @brief order declared */
std::size_t mIndex;
/** @brief what section is this variable declared in? */
AccessControl mAccess; // public/protected/private
/** @brief flags */
unsigned int mFlags;
/** @brief pointer to user defined type info (for known types) */
const Type *mType;
/** @brief pointer to scope this variable is in */
const Scope *mScope;
ValueType *mValueType;
/** @brief array dimensions */
std::vector<Dimension> mDimensions;
/** @brief fill in information, depending on Tokens given at instantiation */
void evaluate(const Settings* settings);
};
class CPPCHECKLIB Function {
/** @brief flags mask used to access specific bit. */
enum {
fHasBody = (1 << 0), ///< @brief has implementation
fIsInline = (1 << 1), ///< @brief implementation in class definition
fIsConst = (1 << 2), ///< @brief is const
fIsVirtual = (1 << 3), ///< @brief is virtual
fIsPure = (1 << 4), ///< @brief is pure virtual
fIsStatic = (1 << 5), ///< @brief is static
fIsStaticLocal = (1 << 6), ///< @brief is static local
fIsExtern = (1 << 7), ///< @brief is extern
fIsFriend = (1 << 8), ///< @brief is friend
fIsExplicit = (1 << 9), ///< @brief is explicit
fIsDefault = (1 << 10), ///< @brief is default
fIsDelete = (1 << 11), ///< @brief is delete
fHasOverrideSpecifier = (1 << 12), ///< @brief does declaration contain 'override' specifier?
fHasFinalSpecifier = (1 << 13), ///< @brief does declaration contain 'final' specifier?
fIsNoExcept = (1 << 14), ///< @brief is noexcept
fIsThrow = (1 << 15), ///< @brief is throw
fIsOperator = (1 << 16), ///< @brief is operator
fHasLvalRefQual = (1 << 17), ///< @brief has & lvalue ref-qualifier
fHasRvalRefQual = (1 << 18), ///< @brief has && rvalue ref-qualifier
fIsVariadic = (1 << 19), ///< @brief is variadic
fIsVolatile = (1 << 20), ///< @brief is volatile
fHasTrailingReturnType = (1 << 21), ///< @brief has trailing return type
};
/**
* Get specified flag state.
* @param flag flag to get state of
* @return true if flag set or false in flag not set
*/
bool getFlag(unsigned int flag) const {
return ((mFlags & flag) != 0);
}
/**
* Set specified flag state.
* @param flag flag to set state
* @param state new state of flag
*/
void setFlag(unsigned int flag, bool state) {
mFlags = state ? mFlags | flag : mFlags & ~flag;
}
public:
enum Type { eConstructor, eCopyConstructor, eMoveConstructor, eOperatorEqual, eDestructor, eFunction };
Function(const Tokenizer *mTokenizer, const Token *tok, const Scope *scope, const Token *tokDef, const Token *tokArgDef);
const std::string &name() const {
return tokenDef->str();
}
std::size_t argCount() const {
return argumentList.size();
}
std::size_t minArgCount() const {
return argumentList.size() - initArgCount;
}
const Variable* getArgumentVar(std::size_t num) const;
unsigned int initializedArgCount() const {
return initArgCount;
}
void addArguments(const SymbolDatabase *symbolDatabase, const Scope *scope);
/** @brief check if this function is virtual in the base classes */
bool isImplicitlyVirtual(bool defaultVal = false) const;
/** @brief get function in base class that is overridden */
const Function *getOverriddenFunction(bool *foundAllBaseClasses = nullptr) const;
bool isConstructor() const {
return type==eConstructor ||
type==eCopyConstructor ||
type==eMoveConstructor;
}
bool isDestructor() const {
return type==eDestructor;
}
bool isAttributeConstructor() const {
return tokenDef->isAttributeConstructor();
}
bool isAttributeDestructor() const {
return tokenDef->isAttributeDestructor();
}
bool isAttributePure() const {
return tokenDef->isAttributePure();
}
bool isAttributeConst() const {
return tokenDef->isAttributeConst();
}
bool isAttributeNoreturn() const {
return tokenDef->isAttributeNoreturn();
}
bool isAttributeNothrow() const {
return tokenDef->isAttributeNothrow();
}
bool isAttributeNodiscard() const {
return tokenDef->isAttributeNodiscard();
}
bool hasBody() const {
return getFlag(fHasBody);
}
bool isInline() const {
return getFlag(fIsInline);
}
bool isConst() const {
return getFlag(fIsConst);
}
bool isVirtual() const {
return getFlag(fIsVirtual);
}
bool isPure() const {
return getFlag(fIsPure);
}
bool isStatic() const {
return getFlag(fIsStatic);
}
bool isStaticLocal() const {
return getFlag(fIsStaticLocal);
}
bool isExtern() const {
return getFlag(fIsExtern);
}
bool isFriend() const {
return getFlag(fIsFriend);
}
bool isExplicit() const {
return getFlag(fIsExplicit);
}
bool isDefault() const {
return getFlag(fIsDefault);
}
bool isDelete() const {
return getFlag(fIsDelete);
}
bool isNoExcept() const {
return getFlag(fIsNoExcept);
}
bool isThrow() const {
return getFlag(fIsThrow);
}
bool hasOverrideSpecifier() const {
return getFlag(fHasOverrideSpecifier);
}
bool hasFinalSpecifier() const {
return getFlag(fHasFinalSpecifier);
}
bool isOperator() const {
return getFlag(fIsOperator);
}
bool hasLvalRefQualifier() const {
return getFlag(fHasLvalRefQual);
}
bool hasRvalRefQualifier() const {
return getFlag(fHasRvalRefQual);
}
bool isVariadic() const {
return getFlag(fIsVariadic);
}
bool isVolatile() const {
return getFlag(fIsVolatile);
}
bool hasTrailingReturnType() const {
return getFlag(fHasTrailingReturnType);
}
void hasBody(bool state) {
setFlag(fHasBody, state);
}
const Token *tokenDef; ///< function name token in class definition
const Token *argDef; ///< function argument start '(' in class definition
const Token *token; ///< function name token in implementation
const Token *arg; ///< function argument start '('
const Token *retDef; ///< function return type token
const ::Type *retType; ///< function return type
const Scope *functionScope; ///< scope of function body
const Scope* nestedIn; ///< Scope the function is declared in
std::list<Variable> argumentList; ///< argument list
unsigned int initArgCount; ///< number of args with default values
Type type; ///< constructor, destructor, ...
AccessControl access; ///< public/protected/private
const Token *noexceptArg; ///< noexcept token
const Token *throwArg; ///< throw token
static bool argsMatch(const Scope *scope, const Token *first, const Token *second, const std::string &path, unsigned int path_length);
static bool returnsReference(const Function *function);
const Token* returnDefEnd() const {
if (this->hasTrailingReturnType()) {
return Token::findsimplematch(retDef, "{");
} else {
return tokenDef;
}
}
/**
* @return token to ":" if the function is a constructor
* and it contains member initialization otherwise a nullptr is returned
*/
const Token * constructorMemberInitialization() const;
private:
/** Recursively determine if this function overrides a virtual function in a base class */
const Function * getOverriddenFunctionRecursive(const ::Type* baseType, bool *foundAllBaseClasses) const;
unsigned int mFlags;
void isInline(bool state) {
setFlag(fIsInline, state);
}
void isConst(bool state) {
setFlag(fIsConst, state);
}
void isVirtual(bool state) {
setFlag(fIsVirtual, state);
}
void isPure(bool state) {
setFlag(fIsPure, state);
}
void isStatic(bool state) {
setFlag(fIsStatic, state);
}
void isStaticLocal(bool state) {
setFlag(fIsStaticLocal, state);
}
void isExtern(bool state) {
setFlag(fIsExtern, state);
}
void isFriend(bool state) {
setFlag(fIsFriend, state);
}
void isExplicit(bool state) {
setFlag(fIsExplicit, state);
}
void isDefault(bool state) {
setFlag(fIsDefault, state);
}
void isDelete(bool state) {
setFlag(fIsDelete, state);
}
void isNoExcept(bool state) {
setFlag(fIsNoExcept, state);
}
void isThrow(bool state) {
setFlag(fIsThrow, state);
}
void isOperator(bool state) {
setFlag(fIsOperator, state);
}
void hasLvalRefQualifier(bool state) {
setFlag(fHasLvalRefQual, state);
}
void hasRvalRefQualifier(bool state) {
setFlag(fHasRvalRefQual, state);
}
void isVariadic(bool state) {
setFlag(fIsVariadic, state);
}
void isVolatile(bool state) {
setFlag(fIsVolatile, state);
}
void hasTrailingReturnType(bool state) {
return setFlag(fHasTrailingReturnType, state);
}
};
class CPPCHECKLIB Scope {
// let tests access private function for testing
friend class TestSymbolDatabase;
public:
struct UsingInfo {
const Token *start;
const Scope *scope;
};
enum ScopeType { eGlobal, eClass, eStruct, eUnion, eNamespace, eFunction, eIf, eElse, eFor, eWhile, eDo, eSwitch, eUnconditional, eTry, eCatch, eLambda, eEnum };
Scope(const SymbolDatabase *check_, const Token *classDef_, const Scope *nestedIn_);
Scope(const SymbolDatabase *check_, const Token *classDef_, const Scope *nestedIn_, ScopeType type_, const Token *start_);
const SymbolDatabase *check;
std::string className;
const Token *classDef; ///< class/struct/union/namespace token
const Token *bodyStart; ///< '{' token
const Token *bodyEnd; ///< '}' token
std::list<Function> functionList;
std::multimap<std::string, const Function *> functionMap;
std::list<Variable> varlist;
const Scope *nestedIn;
std::list<Scope *> nestedList;
unsigned int numConstructors;
unsigned int numCopyOrMoveConstructors;
std::list<UsingInfo> usingList;
ScopeType type;
Type* definedType;
std::map<std::string, Type*> definedTypesMap;
// function specific fields
const Scope *functionOf; ///< scope this function belongs to
Function *function; ///< function info for this function
// enum specific fields
const Token * enumType;
bool enumClass;
std::vector<Enumerator> enumeratorList;
const Enumerator * findEnumerator(const std::string & name) const {
for (std::size_t i = 0, end = enumeratorList.size(); i < end; ++i) {
if (enumeratorList[i].name->str() == name)
return &enumeratorList[i];
}
return nullptr;
}
bool isNestedIn(const Scope * outer) const {
if (!outer)
return false;
if (outer == this)
return true;
const Scope * parent = nestedIn;
while (outer != parent && parent)
parent = parent->nestedIn;
if (parent && parent == outer)
return true;
return false;
}
bool isClassOrStruct() const {
return (type == eClass || type == eStruct);
}