Text-based interactive work, such as interactive fiction, electronic poetry, and text-based adventure games.
- Editor can run in browser, which means it support devices like Chromebooks that do not support desktop installation.
- Does not require digital asset creation.
- Great for focus on storytelling.
- Minimal coding required but also allows for advanced interactivity.
- Simple process to publish online.
- Queers in Love at the End of the World by Anna Anthropy
- Howling Dogs by Porpentine Charity Heartscape
- Hitch (beta) by Chris Collins
- Twine games on Itch
Games using the format of a character walking around and talking with other characters and using a minimal pixel art aesthetic.
- Like Twine, the editor runs in a web browser.
- Uses built-in pixel art creator so great for dipping toes into visual storytelling without learning other programs for asset generation.
- Fish Quest by Anna Anthropy
- almanac of girlswampwar territory & the _girls who swim as fertilizer through the warm soil cloaking the roots of the glorious tree of eugenics (giving birth to a black hole in a walmart parking lot at 1am) by Porpentine Charity Heartscape
- Bitsy games on Itch
Broad range of 2D and 3D interactive content, with deeper support for 2D.
- Full 2D engine with 3D support. This means way less limitations than Twine or Bitsy but also a much steeper learning curve.
- Includes a custom language GDScript, which is quite similar (though independent from) Python. As such, it has a syntax that many beginners would find more friendly than C++ or C#, which are used in popular engines Unreal and Unity.
- Unlike most other popular engines, Godot is free without restrictions and open source.
Developed through events organized by Llaura Dreamfeel and Breogán Hackett, Flatgames are a genre that emphasizes expressive creativity through speedy, unpolished craft and simple mechanics.
Flatgames can be created using many different tools.