Feature/blocks must be added to snake game board #37
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I designed a set of obstacle types. They randomly appear in the game board, and if snake hits them, the player fails.
Each of them has a unique view, shape, and they remain an amount of time in the board.
They disappear after a short period of time, and there is a limitation of number of obstacles to show at once.
I created Obstacles folder. I created a hierarchy of such obstacle types, and used polymorphism.