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Copy file name to clipboardExpand all lines: README.md
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@@ -70,7 +70,7 @@ Then add this to your `Cargo.toml`:
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vulkano = "0.11.1"
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```
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On macOS, copy [mac-env.sh](mac-env.sh), adapt the `VULKAN_SDK` path if necessary and `source` the file in your terminal. See also [vulkano-rs/vulkano#macos-and-ios-setup](https://github.com/vulkano-rs/vulkano#macos-and-ios-setup).
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On macOS, copy [mac-env.sh](mac-env.sh), adapt the `VULKAN_SDK` path if necessary and `source` the file in your terminal. See also [vulkano-rs/vulkano#macos-and-ios-specific-setup](https://github.com/vulkano-rs/vulkano#macos-and-ios-specific-setup).
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## Drawing a triangle
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### Setup
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}
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fnmain() {
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letmutapp=HelloTriangleApplication::new();
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letmutapp=HelloTriangleApplication::initialize();
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app.main_loop();
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}
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```
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Vulkano handles calling `vkDestroyXXX`/`vkFreeXXX` in the `Drop` implementation of all wrapper objects, so we will skip all cleanup code.
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##### Integrating ~GLFW~ winit
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Instead of GLFW we're using [winit](https://github.com/tomaka/winit), an alternative window managment library written in pure Rust.
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Instead of GLFW we'll be using [winit](https://github.com/tomaka/winit), an alternative window managment library written in pure Rust.
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