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tiles_steampunk.tres
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tiles_steampunk.tres
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[gd_resource type="TileSet" load_steps=7 format=2]
[ext_resource path="res://sprites/33076_Steampunk_E_MVedit_by_Bokou_BY__png-par-Bokou_Kadokawa.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 16, 0, 16, 0, 15.1207, 1.48682, 20.0046, 4.27762, 23.4932, 5.90561, 25.8189, 7.30103, 28.8422, 8.46387, 31.4005, 11.2547, 31.4005, 15.6735, 31.1679, 19.3946, 30.7028, 21.4877, 30.4702, 25.2087, 30.7028, 29.1624, 30.7028, 34.2789, 30.4702, 36.372, 27.912, 39.628, 22.0978, 39.3954, 17.9115, 38, 15.8184, 34.9766, 16.5161, 30.5578, 16.051, 27.9996, 13.2602, 27.3018, 9.53909, 27.3018, 6.98084, 28.6973, 6.74827, 31.9532, 7.21342, 34.0463, 7.44598, 35.9069, 5.58544, 37.5349, 2.56205, 37.0697, 1.16665, 31.7206, 2.09692, 27.9996, 3.72489, 25.9065, 6.51571, 24.7436, 11.1671, 23.3482, 16.5161, 21.7202, 17.2138, 17.7666, 15.5859, 11.0221, 16.7487, 8.69641, 19.5395, 7.30103, 16.5161, 6.13818, 13.4927, 4.51019, 11.8648, 2.18451, 11.3996, -0.373718 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 8.33582, 8.37625, 23.9179, 8.37625, 25.0807, 25.8188, 6.94043, 26.5166 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 1.39583, 12.2827, 14.6522, 12.2827, 15.1173, 59.494, 1.16326, 59.2614 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 0, 0, 16, 0, 16, 32, 0, 32 )
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12/shape_one_way = false
12/shape_one_way_margin = 0.0
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