Player-facing changes in each release of the game.
- rewind moves
- hold input to move
- level completion save data
- YM Auto level pack expanded to all 52 levels
- Pack A level pack expanded to 20 levels
- desktop builds for macOS, Linux, and Windows
- make goals in Doggo tileset more clear
- main menu options with settings, credits, and ability to quit
- UI improvements
Initial release of the game, including the following:
- Release on itch.io
- Web (WASM) build
- Keyboard and gamepad support
- 20 levels
- Basic skeleton for the game (scene switching, settings)
- 4 different tilesets