Name | Type | Description | Notes |
---|---|---|---|
Name | string | Variable name. | |
Value | NullableString | Variable value. |
func NewSystemVariable(name string, value NullableString, ) *SystemVariable
NewSystemVariable instantiates a new SystemVariable object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSystemVariableWithDefaults() *SystemVariable
NewSystemVariableWithDefaults instantiates a new SystemVariable object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *SystemVariable) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *SystemVariable) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SystemVariable) SetName(v string)
SetName sets Name field to given value.
func (o *SystemVariable) GetValue() string
GetValue returns the Value field if non-nil, zero value otherwise.
func (o *SystemVariable) GetValueOk() (*string, bool)
GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SystemVariable) SetValue(v string)
SetValue sets Value field to given value.
func (o *SystemVariable) SetValueNil(b bool)
SetValueNil sets the value for Value to be an explicit nil
func (o *SystemVariable) UnsetValue()
UnsetValue ensures that no value is present for Value, not even an explicit nil