A Unity project for automatically generating deformations to a Unity scene. This is primarily useful for Machine Learning applications that are trying to generate synthetic data that will be used to feed into a model.
I originally used this package to generate thousands of images of Lego pieces when my original model wasn't generalizing very well. It worked surprisingly well to help generate a ton of data. Future plans include scripts to automatically set this up for Lego pieces.
- Aspect Ratio
- Bloom
- Camera Position
- Chromatic Aberrations
- Component Enabled/Disabled
- Decals
- Directional Lights
- Exposure
- Film Grain
- Fog
- Lens Distortion
- Materials
- Point Lights
- Shadow Midtones & Highlights
- Shadows
- Variety of Volume Parameters
- White Balance