forked from tier4/autoware.universe
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
feat(behavior_velocitiy_planner): predict front vehicle deceleration …
…in intersection and temporarily stop (tier4#1194) * calculating stopping distance for frontcar from estimated velocity Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * calc stopping_point_projected and stopping_point along centerline Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * create stuck_vehicle_detect_area in modifyVelocity(TODO: use pose of frontcar at stopping_position Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * use centerline on ego_lane_with_next_lane Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * properly checking if stopping_point is in stuck_vehicle_detect_area Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * also check if the point behind stopping_point is in detection_area(aka attention area) Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * refactored Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * will return collision_deteced if is_in_sturck_area && is_behind_point_in_detection_area Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * look working Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * refactored, rename parameter Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * added flag Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * fixed the order of isAheadOf, working in scenario test as well Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * added description in stuck vehicle detection section Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * reflected comments: (1) use vector of ids (2) changed intersection.param.yaml Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp>
- Loading branch information
Showing
9 changed files
with
160 additions
and
37 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters