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Copy pathtypes.go
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types.go
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package main
type Class struct {
name string
levels map[int]Level
}
type Level struct {
xp int
hitDie int
bonusHitPoints int
attackValue int
savingThrow int
slotCount int
groupCount int
raiseCount int
}
type Group struct {
name string
category string
attribute string
}
type GroupCategory struct {
name string
attributeCount int
}
type Attribute struct {
name string
abbreviation string
Score int
Groups []string
}
type Character struct {
Name string
Level int
Class string
Species string
Vocation string
HitPoints int
SavingThrow int
AttackValue int
Attributes map[string]Attribute
Languages []string
Coins int
}
type Species struct {
name string
probability float64
}