This is a Tetris implementation for modern devices. Most of the gameplay rules are based on the NES Tetris.
The game is written in Java using libGDX.
Packages are available for Windows, Linux, Macos and Android devices here: Releases.
During the Christmas holidays of 2023 a boy named Blue Scutti beat the NES Tetris, after many years, this event awakened my interest in Tetris again. So I decided to write my own version as a relaxing holiday activity.
After a couple of weeks, this is the result. I hope you enjoy it.
- Follow most of NES Tetris rules.
- ARE/entry delay allow move and rotate pieces as in NES.
- Lock down time is not implemented.
Useful links:
- Marathon: 30 levels. Level up every 10 lines.
- Sprint: Choose level and try to clear 40 lines as fast as possible.
- Ultra: score as many points as possible within a three-minute time span.
- Statistics screen
- Lines for level up depends on level (see NES)
- iOS version
- Lock down time (Move in the ground)
- Bag randomizer
- Ghost piece
- Hold piece
- Next pieces