2
2
com.badlogic.gdx.graphics.g2d.BitmapFont: {
3
3
default: {file: fonts/Roboto-Regular.ttf, size: 20 },
4
4
debug: {file: fonts/Roboto-Regular.ttf, size: 15},
5
- big-font: {file: fonts/PaytoneOne.ttf, size: 35 },
5
+ big-font: {file: fonts/PaytoneOne.ttf, size: 33 },
6
6
dialog-font: {file: fonts/ArchitectsDaughter_fix.ttf, size: 20},
7
- text-manager-font: {file: fonts/ArchitectsDaughter_fix.ttf, size: 18 },
7
+ text-manager-font: {file: fonts/ArchitectsDaughter_fix.ttf, size: 17 },
8
8
desc: {file: fonts/Ubuntu-M.ttf, size: 16},
9
9
credits-title: {file: fonts/Ubuntu-M.ttf, size: 20},
10
10
credits: {file: fonts/Ubuntu-M.ttf, size: 30}
@@ -24,35 +24,46 @@ com.badlogic.gdx.graphics.Color: {
24
24
red-dark: { r: 0.71, g: 0.04, b: 0.06, a: 1 },
25
25
red-light: { r: 0.99, g: 0.45, b: 0.47, a: 1 },
26
26
black-trans: { r: 0.1, g: 0.1, b: 0.1, a: 0.7 },
27
+ white-trans: { r: 0.4, g: 0.4, b: 0.4, a: 0.7 },
27
28
yellow: { r: 1, g: 1, b: 0.13, a: 1 }
28
29
},
29
30
com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
31
+ black: { name: white_pixel, color: { r: 0, g: 0, b: 0, a: 1.0 } },
30
32
black08: { name: white_pixel, color: { r: 0, g: 0, b: 0, a: 0.8 } },
31
33
white: { name: white_pixel, color: white },
32
34
grey: { name: white_pixel, color: grey},
33
35
dark-grey: { name: white_pixel, color: dark-grey},
34
36
red: { name: white_pixel, color: { r: 0.5, g: 0, b: 0, a: 1 }},
35
37
circle: { name: circle_button, color: red-dark},
38
+ circle-grey: { name: circle_button, color: grey},
36
39
circle-light: { name: circle_button, color: red500},
37
40
circle-border: { name: circle_border, color: black-trans},
38
41
circle-border-light: { name: circle_border, color: light-grey},
42
+ circle-border-over: { name: circle_border, color: white-trans},
39
43
border-rect-grey: { name: border_rect4, color: light-grey},
40
44
border-rect-dark-grey: { name: border_rect2, color: { a: 1, b: 0.6, g: 0.6, r: 0.6 }},
41
45
border-rect-trans: { name: border_rect4, color: { a: 0.2, b: 0.6, g: 0.6, r: 0.6 }},
42
46
border-rect-trans-down: { name: border_rect4, color: { a: 0.5, b: 0.6, g: 0.6, r: 0.6 }},
43
47
},
44
48
com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
45
- pie_lookat: {up:circle-border, down: circle-border-light, imageUp: lookat},
46
- pie_pickup: {up:circle-border, down: circle-border-light, imageUp: pickup},
47
- pie_talkto: {up:circle-border, down: circle-border-light, imageUp: talkto},
49
+ pie_lookat: {up:circle-border, down: circle-border-light, over: circle-border-over, imageUp: lookat},
50
+ pie_pickup: {up:circle-border, down: circle-border-light, over: circle-border-over, imageUp: pickup},
51
+ pie_talkto: {up:circle-border, down: circle-border-light, over: circle-border-over, imageUp: talkto},
48
52
inventory: {up:inventory},
49
- showMenu: {up:circle, down: circle-light, imageUp: menu}
53
+ showMenu: {up:circle, down: circle-light, imageUp: menu},
54
+
55
+ help: {up:circle, over: circle-light, down: circle-grey, imageUp:help},
56
+ credits: {up:circle, over: circle-light, down: circle-grey,imageUp:credits},
57
+ debug: {up:circle, over: circle-light, down: circle-grey,imageUp:debug},
50
58
},
51
59
52
60
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
53
61
default: { font: default, up: grey, fontColor: white , downFontColor: grey, overFontColor: light-grey, disabledFontColor: dark-grey},
54
62
menu: { up: border-rect-trans, down: border-rect-trans-down, font: big-font, fontColor: white , downFontColor: grey, overFontColor: yellow, disabledFontColor: dark-grey}
55
63
},
64
+ com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
65
+ default: {}
66
+ },
56
67
com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
57
68
default: { font: default, fontColor: white},
58
69
title: { font: big-font, fontColor: white},
@@ -61,11 +72,14 @@ com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
61
72
com.bladecoder.engine.ui.MenuScreen$MenuScreenStyle: {
62
73
default: {textButtonStyle: menu, showTitle: true, titleStyle: title}
63
74
},
75
+ com.bladecoder.engine.ui.LoadSaveScreen$LoadSaveScreenStyle: {
76
+ default: { textButtonStyle: menu}
77
+ },
64
78
com.bladecoder.engine.ui.CreditsScreen$CreditScreenStyle: {
65
79
default: {titleFont: credits-title, font: credits}
66
80
},
67
81
com.bladecoder.engine.ui.InventoryUI$InventoryUIStyle: {
68
- default: {background: border-rect-grey , itemBackground: border-rect- dark-grey, menuButtonStyle: showMenu}
82
+ default: {background: black08 , itemBackground: dark-grey, menuButtonStyle: showMenu}
69
83
},
70
84
com.bladecoder.engine.ui.DialogUI$DialogUIStyle: {
71
85
default: {background: black08, font: dialog-font, fontColor: white, overFontColor: light-grey}
0 commit comments