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1 |
| -[0.6.8] |
| 1 | +# Change Log |
| 2 | +All notable changes to this project will be documented in this file. |
| 3 | +This project adheres to [Semantic Versioning](http://semver.org/). |
| 4 | + |
| 5 | +## [Unreleased][unreleased] |
| 6 | +- Sprite Actor Scale support |
| 7 | +- Added scene state handling |
| 8 | +### Fixed |
| 9 | +- javadoc fixes for jdk 1.8 |
| 10 | + |
| 11 | +## [0.6.8] |
| 12 | +### Fixed |
2 | 13 | - Composer only release: Fix bug when saving project
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3 | 14 |
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4 |
| -[0.6.7] |
| 15 | +## [0.6.7] |
| 16 | +### Added |
5 | 17 | - Load/Save game screens
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6 | 18 | - libgdx updated to v1.5.3.
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| 19 | +### Fixed |
7 | 20 | - fixed fillanimations combo bug. set selection to the first element
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8 | 21 | - Fix for windows gradle exec
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9 | 22 |
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10 |
| -[0.6.6] |
| 23 | +## [0.6.6] |
11 | 24 | - creditscreen: set scroll speed resolution independent
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12 | 25 | - creditscreen: added background style. Style now obtained from skin
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| 26 | +### Fixed |
13 | 27 | - fixed textureunpacker bug when image was rotated in atlas
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14 | 28 |
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15 |
| -[0.6.5] |
16 |
| -- fix ActionCallbackQueue serialization |
| 29 | +## [0.6.5] |
17 | 30 | - better text size management for small screens
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18 | 31 | - text bubble smaller and better management
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| 32 | +### Fixed |
| 33 | +- fix ActionCallbackQueue serialization |
19 | 34 |
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20 | 35 |
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21 |
| -[0.6.4] |
| 36 | +## [0.6.4] |
22 | 37 | - ActionCallbackQueue serialization
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23 | 38 | - world defaultverbs serialization
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24 | 39 | - i18n UI support
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25 | 40 |
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26 |
| -[0.6.3] |
| 41 | +## [0.6.3] |
27 | 42 | - Updated libgdx to 1.5.2 version
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28 | 43 | - Menu Screen Refactor
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29 | 44 | - Transition moved to World
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30 | 45 |
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31 |
| -[0.6.2] |
| 46 | +## [0.6.2] |
32 | 47 | - i18n workflow in composer working
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33 | 48 | - Added event handling in Spine plugin
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34 | 49 | - composer dialog tree: edit and delete fixes
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38 | 53 | - Call cb before cleaning text fifo
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39 | 54 | - fix RunVerb action in repeat
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40 | 55 |
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41 |
| -[0.6.1] |
| 56 | +## [0.6.1] |
42 | 57 | - fix show assets folder
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43 | 58 | - fix when packaging android release (build.gradle bug)
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44 | 59 |
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45 |
| -[0.6.0] |
| 60 | +## [0.6.0] |
46 | 61 | - Created Spine plugin and set as optional when creating a project.
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47 | 62 | - Refactor: FrameAnimation -> AnimationDesc, SpriteRenderer -> ActorRenderer
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48 | 63 | - COMPOSER: fix several IOS related bugs. IOS Ipad/Iphone testing and working fine.
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49 | 64 | - COMPOSER: fix create resolution. Now atlas upacking/packing is supported
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50 | 65 |
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51 |
| -[0.5.0] |
| 66 | +## [0.5.0] |
52 | 67 | - Updated to libgdx 1.4.1
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53 | 68 | - ENGINE: Debug screen with speed control, record/play games and go to any scene in runtime
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54 | 69 | - ENGINE: Material style buttons in engine UI. Better look and feel for inventory and pie menu.
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55 | 70 |
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56 |
| -[0.4.0] |
| 71 | +## [0.4.0] |
57 | 72 | - ENGINE: Custom game UI Screen support
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58 | 73 |
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59 |
| -[0.3.2] |
| 74 | +## [0.3.2] |
60 | 75 | - COMPOSER: Fixed bug when running project without console
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61 | 76 |
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62 |
| -[0.3.1] |
| 77 | +## [0.3.1] |
63 | 78 | - COMPOSER: Fixed accessing opengl context issue when creating project in the new thread.
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64 | 79 |
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65 |
| -[0.3.0] |
| 80 | +## [0.3.0] |
66 | 81 | - ENGINE: Action refactoring. WARNING: Names have changed. All previous games are not compatible.
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67 | 82 | - ENGINE: New DebugScreen (Work in progress)
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68 | 83 | - ENGINE: Change speed support for fastforward.
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69 | 84 | - ENGINE: The blade-engine.jar are now in Maven Central. When creating a new game, the Maven dependency is added instead of adding the engine jar in libs folder.
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70 | 85 |
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71 |
| -[0.2.0] |
| 86 | +## [0.2.0] |
72 | 87 | - COMPOSER: Fixed NullPointer error when creating project
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73 | 88 | - COMPOSER: Threads for long tasks to show UI message status
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74 | 89 | - COMPOSER: FIXED packaging with embedded JRE.
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75 | 90 | - ENGINE: CreditsScreen fonts now obtained from Skin
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76 | 91 |
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77 |
| -[0.1.0] |
78 |
| -- Initial release |
| 92 | +## [0.1.0] |
| 93 | +- Initial release |
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