Want to understand my js? No way!
Input:
const str="abc";
function func(){
const obj={};
obj.property={
key1:'value1',
'key2':str,
['key'+3]:'value3'
}
console.log(obj);
}
func();
Output:
const _a = 'vcb3aotkleyr21ugp';
const _b = 'bcktuovea2grp1y3l';
const _c = 'yecauop3rkbltg2v1';
const str = _a[4] + _b[0] + _a[1];
function func() {
const _a2 = _b;
const _b2 = _a;
const _c2 = _c;
const obj = {};
obj[_a2[12] + _c2[8] + _c2[5] + _a2[12] + _b2[9] + _c2[8] + _b2[6] + _a2[14]] = {
[_b2[7] + _b2[9] + _a2[14] + _b2[13]]: _c2[15] + _c2[3] + _a2[16] + _b2[14] + _c2[1] + _a2[13],
[_a2[2] + _c2[1] + _b2[10] + _a2[9]]: str,
[_c2[9] + _a2[7] + _a2[14] + 3]: _c2[15] + _c2[3] + _c2[11] + _b2[14] + _a2[7] + _a2[15]
};
console[_a2[16] + _c2[5] + _b2[15]](obj);
}
func();
npm i -D decent-messup
Use it before babel and uglifying. Using it with uglifier is highly recommended.
const messup=require('decent-messup');
messup(yourcode[,options]);
module: {
loaders: [{
test: /\.jsx?$/,
loader: 'decent-messup/loader',
query: {
headCnt:5,
es6:true
},
},{
test: /\.jsx?$/,
loader: 'babel-loader',
query: {
presets: ['latest', 'stage-0'],
plugins: []
},
}]
},
const transform = require('gulp-transform');
const messup = require('decent-messup');
gulp.task('quadruple', function() {
return gulp.src('src/*.js')
.pipe(transform('utf8', code => messup(code,{headCnt:5,es6:true})))
.pipe(gulp.dest('dist'));
});
The default options are:
{
headCnt: 3,
es6:false
}
The count of string variables in each function scope.
headCnt=1:
var _a = '31olg2';
console[_a[3] + _a[2] + _a[4]](_a[1] + _a[5] + _a[0]);
headCnt=3:
var _a = 'l1go23';
var _b = '13gol2';
var _c = '23og1l';
console[_b[4] + _b[3] + _b[2]](_b[0] + _b[5] + _b[1]);
Indicates if it should output es6 code.
Input:
a={b:'c'}
es6=false:
var _a = 'c';
var _b = 'c';
var _c = 'c';
a = { b: _c[0] };
es6=true:
const _a = 'cb';
const _b = 'bc';
const _c = 'bc';
a = { [_b[0]]: _b[1] };