Fusing is a small library that creates the base class that is used in all of bigpipe's components. It takes care of:
- Prototypical inheritance.
- An API for adding
readable
andwritable
properties to these classes. - Adding default methods which are commonly used.
- A
Backbone.extend
based extending of the prototypes.
The stable versions of this module are released in the npm registry and can be installed using:
npm install --save fusing
The --save
tells npm
to automatically save this dependency in your
package.json
.
The module is required just like any other module you use. It exposes a single function that takes care of all the merging.
'use strict';
var fuse = require('fusing');
And that is all we need to start with inheritance. When you want to have a class
inherit from the EventEmitter
you only need to pass in the class references:
function Example() {
}
fuse(Example, require('events').EventEmitter);
This will tell fuse
to use the .prototype
of the EventEmitter
for your
Example
class. In addition to that it has added a couple of function to your
class which makes it easier to setup the prototypes and extend Example again.
One of the functions that are added to your class is readable
this allows you
to easily specify which properties or methods on the Example.prototype
are
read-only
and should never be overridden by other code. This is ideal for
protecting your private methods.
Example.readable('config', { foo: 'bar' });
The example above added the property config
to the prototype with the foo/bar
object as value. If you wonder how this magic works, take a look a our
predefine project for more details.
Please note that this function is added on the Example
function not on the
Example.prototype
.
This is the writable equivalent of the function above. This allows you to
specify properties on the prototype that are writable. The added benefit of this
function is that your methods will not be enumerable (which is also true for all
properties/methods added using the readable
function).
Example.writable('property', 'foo');
Please note that this function is added on the Example
function not on the
Example.prototype
.
Add a getter to the prototype.
var foo = 'bar'
Example.get('property', function () {
return foo;
});
Please note that this function is added on the Example
function not on the
Example.prototype
.
Add a getter AND a setter to the prototype.
var foo = 'bar'
Example.set('property', function () {
return foo;
}, function (value) {
return foo = value;
});
Please note that this function is added on the Example
function not on the
Example.prototype
.
This allows you to use the same extend
functionality that you might be
accustomed to with Backbone
in your own classes:
var MyExample = Example.extend({
method: function method() {
console.log('my custom method');
},
prop: 132
});
Please note that this function is added on the Example
function not on the
Example.prototype
.
As it's sometimes useful to also create readable and writable properties when
your class is constructed, we decided to expose the predefine
module on your
class. Which allows you use the same readable pattern again:
function Example() {
var writable = Example.predefine(this, Example.predefine.WRITABLE)
, readable = Example.predefine(this);
readable('private', 134);
readable('evn', process.ENV.NODE_ENV || 'development');
writable('value', 100);
}
fuse(Example, require('eventemitter3'));
Please note that this function is added on the Example
function not on the
Example.prototype
.
MIT